VanguardSaga of Heroes Archive

Bard

Offensive Fighter · BRD · game id 2

Starting attributes

Strength
40
Constitution
40
Dexterity
45
Vitality
35
Wisdom
25
Intelligence
25

Browse

Dances (3)

Forms this class can adopt, each changing how its abilities behave.

Dance of Blades · from level 1 A deadly dance that increases your melee damage the longer you perform it.
Where this comes from Read from the VGO Emulator client. Ranks deepen the longer the dance is held in combat; the level in brackets is when that rank becomes available. Level 0 - +4% Damage Level 1 - +6% Damage (gained at level 5) Level 2 - +8% Damage (gained at level 10) Level 3 - +10% Damage (gained at level 18) Level 4 - +14% Damage (gained at level 28) Level 5 - +20% Damage (gained at level 36)
Water Dance · from level 1 A flowing dance of misdirection. Evasion parry attacks increase the longer this dance is performed, while melee damage is reduced.
Where this comes from Read from the VGO Emulator client. Ranks deepen the longer the dance is held in combat; the level in brackets is when that rank becomes available. Level 0 - Adds 5% Parry Chance Level 1 - Adds 6% Parry Chance (gained at level 10) Level 2 - Adds 7% Parry Chance (gained at level 15) Level 3 - Adds 8% Parry Chance (gained at level 20) Level 4 - Adds 9% Parry Chance (gained at level 30) Level 5 - Adds 10% Parry Chance (gained at level 40)
Careen of the Cunning · from level 1 A dance of precision and speed. Accuracy and crit chance are increased the longer this dance is performed.
Where this comes from Read from the VGO Emulator client. Ranks deepen the longer the dance is held in combat; the level in brackets is when that rank becomes available. Level 0 - +2% Accuracy, 1% crit chance Level 1 - +3% Accuracy, 1% crit chance (gained at level 12) Level 2 - +4% Accuracy, 2% crit chance (gained at level 22) Level 3 - +5% Accuracy, 2% crit chance (gained at level 32) Level 4 - +6% Accuracy, 3% crit chance (gained at level 42) Level 5 - +12% Accuracy, 6% crit chance (gained at level 50)

Not yet checked against the client (21)

These are recorded here from the fan wikis, and nothing has confirmed them: no photograph, and no character whose spellbook the client could be read for. They may be exactly right, they may carry figures the game never used, or they may not be in the emulator at all — there is no way to tell from the sources alone. Of this class's 228 abilities, 203 have had their tooltip read in game, 204 were found in the client's own memory carrying the game's id for them. Where a tooltip has been read it overrides the wikis, and around four in five disagreed with them — so treat the figures below with care.

The client was read in October 2026 and answered for 204 of them. The rest were not in any character's book: an ability a logged-in character has not learned is absent from the client's memory whether or not the build has it, so these need somebody to grow a Bard into them.

Abilities (132)

Level 1-10

LvAbilitySchoolCost CastRangeEffect
1 Sever the Tie I Melee Attack 20 Instant 5 A rapid slashing attack that deals melee damage plus 6.
2 Striking the Mountain I Melee Attack 28 Instant 5 A heavy overhand attack that deals 200% weapon damage plus 15 to 19.
4 Eaon's Blasting Bellow I 24 Instant 30 You bellow, blasting your opponent for 84 to 91 arcane damage.
4 Razor Parts Silk I Melee Attack 18 Instant 5 A strong rending strike that reduces mitigation by 15% and inflicts 154 to 166 damage over 24 seconds.
6 Humming Blade I Weapon Buff 33 Instant 5 Increases your melee damage by 6. Reduces total energy by 20% while active.
6 Sever the Tie II Melee Attack 20 Instant 5 A rapid slashing attack that deals melee damage plus 18.
6 Thread the Needle I Melee Attack 18 Instant 5 A fast piercing attack that deals 50% of weapon damage and lowers your opponent's damage by 15 for 30 sec.
8 Echoing Cut I Counterattack 10 Instant 5 Counterattack after a successful parry, dealing 150% weapon damage plus 21 to 25. Only usable after you parry.
10 Hewing the Mountain I Finishing Attack 10 Instant 5 A powerful over hand attack that deals 300% weapon damage plus 53 to 59 and stuns for 3 sec.
10 Hinder I Intercept 30 Instant 10 Intercepts an enemy who is attacking your defensive target. Deals 150% weapon damage plus 34 to 38 and adds 246 hate.
10 Hummingbird Darts In I Finishing Attack 10 Instant 5 A penetrating thrust that reduces arcane resistance by 28 and deals 445 to 471 damage over 36 sec.
10 Striking the Mountain II Melee Attack 28 Instant 5 A heavy overhand attack that deals 200% weapon damage plus 41 to 47.

Level 11-20

LvAbilitySchoolCost CastRangeEffect
12 Calming Lullaby Shout 26 Instant 25 Calms your opponent, reducing their hatred of you by 30%.
12 Fence 15 Instant 5 Raises your chance to parry incoming attacks by 100% for 60 seconds or until you parry. This turns off your auto-attack.
12 Humming Blade II Weapon Buff 51 Instant 5 Increases your melee damage by 12. Reduces total energy by 20% while active.
12 Razor Parts Silk II Melee Attack 18 Instant 5 A strong rending strike that reduces mitigation by 15% and inflicts 332 to 352 damage over 24 seconds.
14 Echoing Cut II Counterattack 10 Instant 5 Counterattack after a successful parry, dealing 150% weapon damage plus 47 to 53. Only usable after you parry.
14 Singing Blade Weapon Buff 39 Instant 5 Your strikes become more precise as your weapons begin to sing, increasing critical chance by 100% for 3 sec.
14 Swirl of the Tempest I Melee Attack 26 Instant 8 In a quick flash you inflict 75% weapon damage plus 27 to 31 to all opponents in front of you.
15 Chorale of Calm Thoughts This brass chrous reduces the amount of mana consumed when your allies cast spells. 5% decrease in mana cost.
15 Irion's Substitution of Shielding This voice embellishment increases the arcane and physical resistances of you and your allies.
16 Eaon's Blasting Bellow II 32 Instant 30 You bellow, blasting your opponent for 119 to 127 arcane damage.
16 Sever the Tie III Melee Attack 20 Instant 5 A rapid slashing attack that deals melee damage plus 40.
16 Split the Clouds I Finishing Attack 10 Instant 8 In a whirl of blades, you inflict melee damage plus 119 to all opponents within 8m.
16 Suann's Entrancing Trill 78 2.0 25 Mesmerizes your opponent, preventing any actions and movement for 18 seconds or 1 hit. Mesmerized targets begin to regenerate...
17 Illestine's Harmony of Wrath This wind embellishment increases the cold resistance of you and your allies and grants a 2 point damage shield.
17 Irion's Chorus of Shields This string chorus causes a curtain of sound to protect you and your allies that increases armor class, block skill and...
18 Chorus of Stamina This brass chrous reduces the amount of endurance consumed by the melee attacks of you and your allies by 5%.
18 Hazoc's Rhythm of Rapidity This voice melody increases the attack speed of you and your allies by 8 to 10%
18 Hewing the Mountain II Finishing Attack 10 Instant 5 A powerful over hand attack that deals 300% weapon damage plus 100 to 108 and stuns for 3 sec.
18 Hinder II Intercept 30 Instant 10 Intercepts an enemy who is attacking your defensive target. Deals 150% weapon damage plus 55 to 61 and adds 396 hate.
18 Humming Blade III Weapon Buff 69 Instant 5 Increases your melee damage by 18. Reduces total energy by 18% while active.
18 Hummingbird Darts In II Finishing Attack 10 Instant 5 A penetrating thrust that reduces arcane resistance by 44 and deals 732 to 772 damage over 36 sec.
18 Weirlaun's Expiating Echo I Counterattack 80 Instant 5 You shout after a successful parry, dealing 144 to 153 damage and restoring 50 of your endurance. Only usable after you parry.
20 Briel's Trill of the Clouds 52 Instant 25 Whistling this little tune will cause you and your nearby group mates to levitate for 60 minutes.
20 Hue of Purity I 39 2.0 15 Purifies all group members within 15m, removing 2 disease counters.
20 Lightning Kisses the Ground I Finishing Attack 10 Instant 5 A skillful attack that inflicts 300% weapon damage plus 105 to 113 and causes your target to become 15% more vulnerable to...
20 Razor Parts Silk III Melee Attack 18 Instant 5 A strong rending strike that reduces mitigation by 15% and inflicts 519 to 549 damage over 24 seconds.
20 Strain of Purification This voice lyric cures a friendly target of disease. The cure is slow, but constant.
20 Striking the Mountain III Melee Attack 28 Instant 5 A heavy overhand attack that deals 200% weapon damage plus 76 to 82.
20 Suann's Call of Slumber Shout 6 2.0 25 Lulls the target, preventing it from assisting nearby allies for 18 seconds.

Level 21-30

LvAbilitySchoolCost CastRangeEffect
21 Irion's Substitution of the Ether This voice embellishment increases the mental and spiritual resistances of you and your allies.
22 Cleave the Mountain I Finishing Attack 10 Instant 5 A powerful over hand attack that deals 300% weapon damage plus 116 to 126. Only available after performing Hewing the Mountain.
22 Swirl of the Tempest II Melee Attack 26 Instant 8 In a quick flash you inflict 75% weapon damage plus 41 to 47 to all opponents in front of you.
22 Thread the Needle II Melee Attack 18 Instant 5 A fast piercing attack that deals 50% of weapon damage and lowers your opponent's damage by 20 for 30 sec.
23 Asilam's Anti-Venom Aria This voice lyric cures a friendly target of poison. The cure is slow, but constant.
23 Asilam's Cry of Curing I 43 2.0 15 Cures all group members within 15m, removing 2 poison counters.
24 Asilam's Alluring Call 105 2.0 25 Charms your opponent, forcing it to fight for you for 18 seconds. Effective on targets level 35 and lower.
24 Cyclone Tears the Sky I Finishing Attack 10 Instant 8 In a whirl, you inflict melee damage plus 172 to all opponents within 8m. Only available after performing Split the Clouds.
24 Eaon's Blasting Bellow III 43 Instant 30 You bellow, blasting your opponent for 166 to 176 arcane damage.
24 Sever the Tie IV Melee Attack 20 Instant 5 A rapid slashing attack that deals melee damage plus 60.
26 Hummingbird Darts In III Finishing Attack 10 Instant 5 A penetrating thrust that reduces arcane resistance by 66 and deals 1044 to 1100 damage over 36 sec.
26 Split the Clouds II Finishing Attack 10 Instant 8 In a whirl of blades, you inflict melee damage plus 186 to all opponents within 8m.
28 Asilam's Disenchanting Cry I 103 1.5 25 Strips a lesser enchantment from your opponent.
28 Asilam's Disenchanting Strain This voice lyric removes enchantment effects over time from a friendly target.
28 Eaon's Eerie Echo 155 1.0 25 Fills your target with fear, causing it to flee in terror for 12 sec. Only one target can be feared at a time. In player...
28 Echoing Cut III Counterattack 10 Instant 5 Counterattack after a successful parry, dealing 150% weapon damage plus 88 to 96. Only usable after you parry.
28 Hewing the Mountain III Finishing Attack 10 Instant 5 A powerful over hand attack that deals 300% weapon damage plus 154 to 164 and stuns for 3 sec.
28 Hinder III Intercept 30 Instant 10 Intercepts an enemy who is attacking your defensive target. Deals 150% weapon damage plus 85 to 93 and adds 600 hate.
28 Humming Blade IV Weapon Buff 99 Instant 5 Increases your melee damage by 26. Reduces total energy by 18% while active.
28 Lightning Kisses the Ground II Finishing Attack 10 Instant 5 A skillful attack that inflicts 300% weapon damage plus 148 to 158 and causes your target to become 15% more vulnerable to...
28 Razor Parts Silk IV Melee Attack 18 Instant 5 A strong rending strike that reduces mitigation by 15% and inflicts 727 to 767 damage over 24 seconds.
28 Weirlaun's Expiating Echo II Counterattack 109 Instant 5 You shout after a successful parry, dealing 210 to 222 damage and restoring 50 of your endurance. Only usable after you parry.
30 Cleave the Mountain II Finishing Attack 10 Instant 5 A powerful over hand attack that deals 300% weapon damage plus 159 to 171. Only available after performing Hewing the Mountain.
30 Fox Overtake the Hare I Deals 400% of normal damage. This ability is only available when a target is below 20% health.
30 Fox Overtakes the Hare I Killing Blow 10 Instant 5 Enables you to deal a killing blow, inflicting 400% weapon damage plus 206 - 220 and rooting the target in place for 6 seconds
30 Hue of Purity II 54 2.0 15 Purifies all group members within 15m, removing 3 disease counters.
30 Striking the Mountain IV Melee Attack 28 Instant 5 A heavy overhand attack that deals 200% weapon damage plus 113 to 121.
30 Swirl of the Tempest III Melee Attack 26 Instant 8 In a quick flash you inflict 75% weapon damage plus 58 to 64 to all opponents in front of you.

Level 31-40

LvAbilitySchoolCost CastRangeEffect
32 Asilam's Beguiling Call 135 2.0 25 Charms your opponent, forcing it to fight for you for 18 seconds. Effective on targets level 50 and lower.
32 Eaon's Blasting Bellow IV 53 Instant 30 You bellow, blasting your opponent for 218 to 231 arcane damage.
32 Sever the Tie V Melee Attack 20 Instant 5 A rapid slashing attack that deals melee damage plus 80.
32 Thread the Needle III Melee Attack 18 Instant 5 A fast piercing attack that deals 50% of weapon damage and lowers your opponent's damage by 25 for 30 sec.
33 Asilam's Cry of Curing II 59 2.0 15 Cures all group members within 15m, removing 3 poison counters.
34 Cyclone Tears the Sky II Finishing Attack 10 Instant 8 In a whirl, you inflict melee damage plus 244 to all opponents within 8m. Only available after performing Split the Clouds.
34 Hummingbird Darts In IV Finishing Attack 10 Instant 5 A penetrating thrust that reduces arcane resistance by 76 and deals 1381 to 1455 damage over 36 sec.
35 Illestine's Revolution of the Seasons This wind bridge protects you and your allies from fire and cold.
36 Humming Blade V Weapon Buff 123 Instant 5 Increases your melee damage by 32. Reduces total energy by 16% while active.
36 Lightning Kisses the Ground III Finishing Attack 10 Instant 5 A skillful attack that inflicts 300% weapon damage plus 193 to 207 and causes your target to become 15% more vulnerable to...
36 Razor Parts Silk V Melee Attack 18 Instant 5 A strong rending strike that reduces mitigation by 15% and inflicts 979 to 1033 damage over 24 seconds.
36 Split the Clouds III Finishing Attack 10 Instant 8 In a whirl of blades, you inflict melee damage plus 259 to all opponents within 8m.
37 Ariezel's Confusing Chorus This brass chorus confuses your opponent, reducing accuracy and increasing the cost of their spells.
37 Ariezel's Insidious Shriek 88 Instant 25 Confuses your opponent, reducing their accuracy by 20% and increasing the cost of their spells by 30% for 45 sec.
38 Asilam's Disenchanting Cry II 136 1.5 25 Strips an enchantment from your opponent.
38 Cleave the Mountain III Finishing Attack 10 Instant 5 A powerful over hand attack that deals 300% weapon damage plus 205 to 219. Only available after performing Hewing the Mountain.
38 Eaon's Terrifying Trill 199 1.0 25 Fills your target with fear, causing it to flee in terror for 12 sec. Only one target can be feared at a time. In player...
38 Hewing the Mountain IV Finishing Attack 10 Instant 5 A powerful over hand attack that deals 300% weapon damage plus 211 to 225 and stuns for 3 sec.
38 Hinder IV Intercept 30 Instant 10 Intercepts an enemy who is attacking your defensive target. Deals 150% weapon damage plus 117 to 127 and adds 822 hate.
38 Swirl of the Tempest IV Melee Attack 26 Instant 8 In a quick flash you inflict 75% weapon damage plus 76 to 82 to all opponents in front of you.
38 Weirlaun's Expiating Echo III Counterattack 139 Instant 5 You shout after a successful parry, dealing 282 to 298 damage and restoring 50 of your endurance. Only usable after you parry.
40 Eaon's Blasting Bellow V 64 Instant 30 You bellow, blasting your opponent for 273 to 289 arcane damage.
40 Echoing Cut IV Counterattack 10 Instant 5 Counterattack after a successful parry, dealing 150% weapon damage plus 124 to 134. Only usable after you parry.
40 Fox Overtakes the Hare II 10 instant 5 Enables you to deal a killing blow, inflicting 400% weapon damage plus 279 - 297 and rooting the target in place for 6 seconds
40 Hue of Purity III 71 2.0 15 Purifies all group members within 15m, removing 4 disease counters.
40 Sever the Tie VI Melee Attack 20 Instant 5 A rapid slashing attack that deals melee damage plus 102.
40 Shatter the Mountain I Finishing Attack 10 Instant 5 A devastating leap attack that deals 350% weapon damage plus 244 to 260 and causes your group's next melee or ranged attack...
40 Striking the Mountain V Melee Attack 28 Instant 5 A heavy overhand attack that deals 200% weapon damage plus 153 to 163.
40 Suann's Call of the Night 166 2.0 25 Mesmerizes your opponent, preventing any actions and movement for 24 seconds or 1 hit. Mesmerized targets begin to regenerate...

Level 41-50

LvAbilitySchoolCost CastRangeEffect
42 Asilam's Call of the Siren 199 1.0 25 Charms your opponent, forcing it to fight for you for 22 seconds. Effective on targets level 50 and lower.
42 Hummingbird Darts In V Finishing Attack 10 Instant 5 A penetrating thrust that reduces arcane resistance by 92 and deals 1735 to 1827 damage over 36 sec.
42 Sendune's Scream of Silence Silences your opponent, preventing the casting of most spells for 10 seconds.
42 Thread the Needle IV Melee Attack 18 Instant 5 A fast piercing attack that deals 50% of weapon damage and lowers your opponent's damage by 30 for 30 sec.
43 Dirge of Empty Thought Drains energy from your opponent.
44 Bladedancer's Focus Combat Buff 38 Instant 5 You move and strike with increased focus and speed, advancing to the last phase of your current dance and increasing melee...
44 Cyclone Tears the Sky III Finishing Attack 10 Instant 8 In a whirl, you inflict melee damage plus 347 to all opponents within 8m. Only available after performing Split the Clouds.
44 Humming Blade VI Weapon Buff 147 Instant 5 Increases your melee damage by 38. Reduces total energy by 16% while active.
44 Lightning Kisses the Ground IV Finishing Attack 10 Instant 5 A skillful attack that inflicts 300% weapon damage plus 241 to 257 and causes your target to become 15% more vulnerable to...
44 Psalm of the Dance Speeds up the rate at which bard dance forms are progressed.
44 Shatter the Mountain II Finishing Attack 10 Instant 5 A devastating leap attack that deals 350% weapon damage plus 301 to 319 and causes your group's next melee or ranged attack...
45 Asilam's Cry of Curing III 79 2.0 15 Cures all group members within 15m, removing 4 poison counters.
46 Cleave the Mountain IV Finishing Attack 10 Instant 5 A powerful over hand attack that deals 300% weapon damage plus 254 to 270. Only available after performing Hewing the Mountain.
46 Eaon's Booming Bellow 117 Instant 30 You release a deep, booming bellow, smashing your opponent for 790 to 832 arcane damage and stunning it for 4 sec.
46 Razor Parts Silk VI Melee Attack 18 Instant 5 A strong rending strike that reduces mitigation by 15% and inflicts 1279 to 1347 damage over 24 seconds.
46 Split the Clouds IV Finishing Attack 10 Instant 8 In a whirl of blades, you inflict melee damage plus 339 to all opponents within 8m.
46 Swirl of the Tempest V Melee Attack 26 Instant 8 In a quick flash you inflict 75% weapon damage plus 94 to 102 to all opponents in front of you.
48 Asilam's Disenchanting Cry III 169 1.5 25 Strips a greater enchantment from your opponent.
48 Eaon's Blasting Bellow VI 73 Instant 30 You bellow, blasting your opponent for 317 to 335 arcane damage.
48 Hewing the Mountain V Finishing Attack 10 Instant 5 A powerful over hand attack that deals 300% weapon damage plus 273 to 291 and stuns for 3 sec.
48 Hinder V Intercept 30 Instant 10 Intercepts an enemy who is attacking your defensive target. Deals 150% weapon damage plus 154 to 164 and adds 1064 hate.
48 Sever the Tie VII Melee Attack 20 Instant 5 A rapid slashing attack that deals melee damage plus 118.
48 Weirlaun's Expiating Echo IV Counterattack 161 Instant 5 You shout after a successful parry, dealing 336 to 355 damage and restoring 50 of your endurance. Only usable after you parry.
50 Eaon's Superior Blasting Bellow 78 Instant 30 You bellow, blasting your opponent for 348 to 368 arcane damage.
50 Echoing Cut V Counterattack 10 Instant 5 Counterattack after a successful parry, dealing 150% weapon damage plus 142 to 152. Only usable after you parry.
50 Fasant's Chant of the Flame III 54 Instant 25 You begin to chant fiery words, inflicting 671 to 707 fire damage over 28 seconds.
50 Fox Overtakes the Hare III 7 Instant 5 400% Weapon damage, plus 318-338 and rooting for 6 seconds
50 Humming Blade VII Weapon Buff 165 Instant 5 Increases your melee damage by 44. Reduces total energy by 14% while active.
50 Hummingbird Darts In VI Finishing Attack 10 Instant 5 A penetrating thrust that reduces arcane resistance by 108 and deals 1929 to 2031 damage over 36 sec.
50 Irion's Securing Anthem Increases all resistances of you and your allies.
50 Lightning Kisses the Ground V Finishing Attack 10 Instant 5 A skillful attack that inflicts 300% weapon damage plus 254 to 270 and causes your target to become 15% more vulnerable to...
50 Striking the Mountain VI Melee Attack 28 Instant 5 A heavy overhand attack that deals 200% weapon damage plus 174 to 186.
50 Suann's Nocturnal Call 185 1.0 25 Single target mesmerize (28 sec)
50 Thread the Needle V Melee Attack 18 Instant 5 A fast piercing attack that deals 50% of weapon damage and lowers your opponent's damage by 40 for 30 sec.

Song components (54)

A bard composes rather than casts: these slot into the Song window, which at level 50 offers one Melody, three Embellishments, three Lyrics, three Choruses, three Verses, two Bridges and one Coda. Each charges its cost every second the song plays, and a rest subtracts from that total instead. What each one does, what it costs and whether it works in the emulator is on the song components page.

A song has 1 melody slot.

LvComponentInstrument Energy/secTargetRange Effect
1 Mellarien's Anthem of War Voice 2 Group 40 Increases the damage of your group by 15%, strength, intelligence by 6-30 and armor class by 8-62, depending on your level.
4 Cirel's Rhythm of Renewal String 5 Group 40 Heals your group for 3 health and energy every second.
6 Tynen's Melody of Acceleration Percussion 2 Group 40 Increases the movement speed of you and your group by 15%.
21 Tynen's March of the Mire 2 Offensive Target 40 Reduces your opponent's attack speed by 15% and movement by 60%. Does not stack with other snaring components.
24 Cirel's Anthem of Clarity String 5 Group 40 Heals your group for 10 health and 5 energy every second.
30 Irion's Tune of Safety String 2 Group 40 Increases your group's armor class by 110 and absorbs 40 damage each pulse.
35 Illestine's Elemental March Percussion 2 Group 40 Increases fire and cold resistances of your group by 25 to 40, depending on your level.
47 Cirel's Tranquil Tune String 5 Raid 40 Heals and energizes all nearby raid members, restoring 11 health and 6 energy every second.
50 Feos' Securing Anthem Wind 2 Group 40 Increases the fire, cold, mental, arcane, physical, and spiritual absorption of your group by 30.
50 Irion's Tune of Warding String 2 Group 40 Increases your group's armor class by 150 and absorbs 90 damage each pulse.
50 Naman's Guardian Rhythm Wind 2 Group 40 Increases the armor class and resistance to physical, mental, and arcane spells of your group by 30.

A song has 3 embellishment slots. The same component may go in more than one of them, unless its own tooltip says it may be used only once.

LvComponentInstrument Energy/secTargetRange Effect
1 Emboldening Embellishment Voice 2 Group 40 Increases the dexterity and vitality of your group by 10-18, depending on level.
2 Mellarien's Harmony of War Voice 4 Group 40 Increases the damage of your group by 12-20, depending on your level.
9 Cirel's Soothing Substitution String 3 Group 40 Heals you and your group by 2 every second.
10 Tynen's Speedy Substitution Percussion 2 Group 40 Increases the movement speed of your group by 3%.
17 Illestine's Harmony of Warmth Percussion 2 Group 40 Increases the cold resistance of your group by 8 and burns any attackers for 6 damage.
18 Energizing Embellishment String 4 Group 40 Restores 1 energy to your group every second.
18 Hazoc's Harmony of Haste 2 5 Increases the attack speed of you and your group by 12%. Cost: 2 energy per second Song Portion: Embellishment Instrument:...
19 Illestine's Harmony of the Snow Percussion 2 Group 40 Increases the fire resistance of your group by 8 and chills any attackers for 6 damage.
30 Naman's Mystical Counterpoint Brass 3 Offensive Target 40 Lowers your opponent's arcane resistance by 15.
32 Naman's Chilly Counterpoint Brass 3 Offensive Target 40 Lowers your opponent's cold resistance by 15.
34 Naman's Fiery Counterpoint Brass 3 Offensive Target 40 Lowers your opponent's fire resistance by 15.
36 Cirel's Healing Harmony String 6 Group 40 Heals you and your group for 3 life every second.
36 Naman's Temporal Counterpoint Brass 3 Offensive Target 40 Lowers your opponent's physical resistance by 15.
38 Naman's Empyreal Counterpoint Brass 3 Offensive Target 40 Lowers your opponent's spiritual and mental resistance by 15.
43 Feos' Substitution of Warding Wind 4 Raid 40 Increases the arcane, mental and spiritual resistances of all nearby raid members by 20.
45 Feos' Substitution of Infinity Wind 4 Increases the mental and spiritual resistances of all nearby allies by 10. Costs 4/sec energy.
49 Illestine's Epic Substitution Percussion 4 Raid 40 Increases the cold, fire and physical resistance of all nearby raid members by 20.
50 Cirel's Counterpoint of Clarity String 4 Group 40 Restores 2 energy to your group every second.

A song has 3 lyric slots. The same component may go in more than one of them, unless its own tooltip says it may be used only once.

LvComponentInstrument Energy/secTargetRange Effect
6 Hazoc's Hasty Lyric 3 Group 40 Increases the melee attack speed for your group by 12%.
8 Ariezel's Minor Resonation 2 Self 5 Attacks against you resonate sharply, dealing 15 damage to your attackers. This component can only be used once in a song.
9 Tynen's Strain of the Swift Percussion 3 Group 40 Increases the movement speed of your group by 3%.
14 Briel's Lyric of Descent Wind 3 Group 40 Allows your group to fall slowly and safely from any height.
15 Aria of Calm Thoughts Brass 4 Group 40 Increases spell accuracy and damage by 3% and spell critical chance by 2%. This component can only be used once in a song.
18 Asilam's Lament of the Sea 3 Group 40 Enables your group to breathe underwater.
19 Gamael's Blades of Frost Brass 3 Group 35 Adds a 10% chance for your group to deal 85 to 91 cold damage with melee and ranged attacks.
22 Suann's Strain of Vanishing Wind 6 Group 40 Causes you and nearby group members to become invisible.
25 Hazoc's Magical Aria 4 Group 40 Increases the spell casting speed for your group by 5%.
26 Gamael's Blades of Flame Brass 3 Group 5 Adds a 10% chance for your group to deal 114 to 121 fire damage with melee and ranged attacks.
28 Ariezel's Resonation 3 Self 5 Attacks against you resonate sharply, dealing 30 damage to your attackers. This component can only be used once in a song.
32 Ariezel's Resounding Reverberation Voice 3 Group 5 Attacks against you or your group reverberate, dealing 14 damage to your attackers.
36 Gamael's Blades of Venom Brass 3 Group 5 Adds a 10% chance for your group to deal 145 to 154 poison damage with melee and ranged attacks.
36 Tynen's Languorous Lament ? 3 Offensive Target 40 Reduces your opponent's attack speed by 22%. This component can only be used once in a song.
42 Ariezel's Major Resonation 4 Self 5 Attacks against you resonate sharply, dealing 45 damage to your attackers. This component can only be used once in a song.
42 Naman's Nefarious Barrier 3 Offensive Target 40 Reduces the potency of heals on your opponent by 30%. Not effective when used more than once in a song.
43 Gamael's Blade of Conflagration Brass 3 Group 5 Adds a 10% chance for your group to deal 179 to 189 fire damage with melee and ranged attacks.
47 Gamael's Blade of the Blizzard Brass 3 Group 5 Adds a 10% chance for your group to deal 196 to 208 cold damage with melee and ranged attacks.
50 Gamael's Blade of the Viper Brass 3 Group 5 Adds a 10% chance for your group to deal 209 to 222 poison damage with melee and ranged attacks.

A song has 3 chorus slots. The same component may go in more than one of them, unless its own tooltip says it may be used only once.

LvComponentInstrument Energy/secTargetRange Effect
12 Mellarien's Chorus of Arms Voice 5 Group 40 Increases damage of your group by 4 to 22, depending on your level.
12 Mellarien's Requiem of War Voice 5 Group 40 Increases damage of your group by 5%.
13 Ariezel's Assonance of Pain Brass 4 Offensive Target 40 Deals 12 to 43 damage to your offensive target, depending on your level, every 4 sec.
17 Irion's Psalm of Shields String 5 Group 40 Causes a curtain of sound to protect your group that increases armor class by 25 and absorbs 25 damage each pulse.
18 Hazoc's Hymn of Haste 5 Group 40 Increases the attack speed of you and your group by 12%.
25 Fasant's Hymn of Frailty Voice 5 Offensive Target 40 Reduces your opponent's armor class by 25 to 95 and strength by 6 to 8 depending on your level.
33 Irion's Hymn of the Lithe String 5 Group 40 Increases your group's parry and dodge chance by 2%.
36 Irion's Hymn of the Bastion String 5 Group 40 Causes a curtain of sound to protect your group that increases armor class by 50 and absorbs 50 damage each pulse.

A song has 3 verse slots. The same component may go in more than one of them, unless its own tooltip says it may be used only once.

LvComponentInstrument Energy/secTargetRange Effect
25 Ariezel's Deafening Discord Voice 5 Group 40 Strikes those that attack you or your group with discordant notes, causing 24 damage.
25 Cirel's Air of the Clear Mind String 7 Group 40 Restores 2 energy to your group every second.
25 Cirel's Healing Phrase 5 Self 5 A restoring chant that heals you for 40 to 70 hit points, depending on your level, every 4 sec. This component can only be...
26 Ariezel's Dirge of Doom Brass 5 Offensive Target 40 Deals 14 to 52 arcane damage, depending on your level, to your offensive target every 4 sec.
27 Cirel's Phrase of Renewal String 8 Group 40 Heals you and your group by 2 every second.
30 Fasant's Chant of Corruption I Percussion 41 Offensive Target 25 You begin to chant vile words, inflicting 448 to 472 physical damage over 28 seconds.
33 Tynen's Chant of Chains 7 Offensive Target 40 Reduces your opponent's movement speed by 60%. Does not stack with other snaring components.
34 Asilam's Dirge of the Mariner 7 Group 40 Enables your group to breathe underwater.
34 Fasant's Chant of the Flame I Percussion 42 Offensive Target 25 You begin to chant fiery words, inflicting 490 to 517 fire damage over 28 seconds.
38 Fasant's Chant of Winter I Percussion 51 Offensive Target 25 You begin to chant chilling words, inflicting 465 to 490 cold damage over 28 seconds.
38 Suann's Verse of Vanishing Wind 10 Group 40 Renders your group invisible.
39 Fasant's Chant of Corruption II Percussion 50 Offensive Target 25 You begin to chant vile words, inflicting 564 to 595 physical damage over 28 seconds.
40 Cirel's Verse of Restoration String 7 Group 40 Heals and energizes your group, restoring 2 health and energy every second.
42 Fasant's Chant of the Flame II Percussion 50 Offensive Target 25 You begin to chant fiery words, inflicting 609 to 642 fire damage over 28 seconds.
46 Fasant's Chant of Winter II Percussion 60 Offensive Target 25 You begin to chant chilling words, inflicting 570 to 600 cold damage over 28 seconds.
47 Fasant's Chant of Corruption III Percussion 57 Offensive Target 25 You begin to chant vile words, inflicting 671 to 707 physical damage over 28 seconds.
50 Fasant's Chant of Winter III Percussion 60 Offensive Target 25 You begin to chant chilling words, inflicting 570 to 600 cold damage over 28 seconds.

A song has 2 bridge slots. The same component may go in more than one of them, unless its own tooltip says it may be used only once.

LvComponentInstrument Energy/secTargetRange Effect
35 Feos' Revolution of the Seasons Percussion 6 Group 40 Protects your group from the elements, increasing your fire, cold and physical resistances by 12 to 16, depending on your level.
37 Naman's Ruinous Revolution Brass 6 Offensive Target 40 Reduces your opponent's arcane, fire and cold resistance by 20-32 depending on your level.
39 Naman's Baleful Bridge Brass 6 Offensive Target 40 Reduces your opponent's physical, spiritual and mental resistance by 20 to 32 depending on your level.
40 Briel's Segue of the Sky 6 Levitates your group off of the ground. Costs 6/sec energy.
40 Feos' Segue of the Solace Wind 6 Group 40 Surrounds your group with shielding sound, increasing your arcane, mental and spritual resistance by 12 to 16, depending on your level.
42 Suann's Transforming Transition String 7 Group 40 Increases the attributes of your group by 18-23, depending on level.
50 Fasant's Segue of Sundering Voice 6 Offensive Target 40 Reduces your opponent's armor class by 200, strength by 13 and deals 120 damage every 4 seconds.

A song has 1 coda slot.

LvComponentInstrument Energy/secTargetRange Effect
1 Gomalas' Pixie Pacato Group 5 Mastery of the Pacato allows the channeler of Gomalas' power to increase the offensive strength of his group with a soothing drum beat.
1 Gomalas' Pixie Pitch Group 5 Mastery of the Pitch allows the channeler of Gomalas' power to increase the defensive strength of his group with a soothing...
1 Gomalas' Pixie Pizzicato Group 5 Mastery of the Pizzicato allows the channeler of Gomalas' power to increase the defensive strength of his group with a...
45 Irion's Refrain of Resolution String 8 Group 40 Instills your group with a pure resolution that increases armor class by 100 and absorbs 100 damage each pulse.
48 Coda of Alacrity 8 Group 40 Reduces the spell and attack refresh timers of your group by 20%.
49 Tynen's Coda of Velocity Percussion 7 Group 40 Increases your group's movement by 12%.
50 Mellarien's Victorious Finale Voice 8 Group 40 Increases the damage, accuracy and critical chance of spells, ranged and melee attacks for your group by 2%.

Rests are chosen from the Song window's own Rests button rather than slotted into a part's row, they subtract from the song's cost instead of adding to it, and none may be used twice.

LvComponentInstrument Energy/secTargetRange Effect
1 Weirlaun's Minim Self 5 Reduces song cost by 4.
6 Weirlaun's Minor Interlude -2 Self 5 Reduces song cost by 2.
12 Weirlaun's Long Rest -5 Self 5 Reduces song cost by 5.
18 Weirlaun's Whole Rest -7 Self 5 Reduces song cost by 7.
24 Weirlaun's Quaver -8 Self 5 Reduces song cost by 8.
28 Weirlaun's Dramatic Pause -10 Self 5 Reduces song cost by 10.
36 Weirlaun's Caesura -12 Self 5 Reduces song cost by 12.
50 Sung's Renewing Rest -11 Self 5 Reduces song cost by 11 and restores 30 hit points every 4 sec.

Recorded as a component, but which part of a song it belongs to has not been established.

LvComponentInstrument Energy/secTargetRange Effect
19 Briel's Aria of the Clouds Wind Levitates you and your nearby group members off the ground

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