VanguardSaga of Heroes Archive

Civic parleys

City-wide benefits won by parleying with civic NPCs, each active for a set duration.

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ParleyStationApproachEffect Lever valueAreaOpposesLevels DurationTrigger
Ancient History Academic Convince +100 Academic, +25 Clergy, +100 Soldier, +500 Outsider Presences 200 Ancient Port Warehouse Hopton's Anecdotes; Missing In Action 45 - 50 1 Hour 200
Ancient Know-how Academic Interview +25 All Refining Skills 200 Ancient Port Warehouse How It's Made; Tactical And Practical 45 - 50 1 Hour 200
Bitter Experience Academic Gossip Bitter Experience Card, +10 All Presences 150 Afrit Not My Problem 45 - ? 1 Hour 150
Care and Dedication Academic Interview +15 All Finishing Skills 20 Isle of Dawn The Teachings of Shensho Ni; Inspiration from Beyond
Depleted Crystal Coating Academic Incite +150 Arcane Resistance 200 Ancient Port Warehouse Null Crystal Mesh; Reflexive Dampeners; Blazer Shielding 45 - 50 1 Hour 200
Divine Arcana Academic Interview +20 Intelligence, +20 Wisdom, +3% Energy Regen / 8 Seconds, +25 Arcane Resistance, +100 Academic Presence 200 Halls of the Pantheon Elder Combat Tactics 45 - 50 2 Hours 200
Foreign Interests Academic Entertain +10% Noble Presence, Opens Communication with Shrikes 150 Tar Janashir Dirty Tricks ? - ? 3 Hours 150
Harmony of Ideas Academic Convince +5% Spell Damage 40 Cities/Outposts Stand Up Philosophy; Social Upheaval; Sage Words 5 - 20 1 Hour
Hopton's Anecdotes Academic Entertain Opens Parley with Hopton's Recording for Hopton's Anecdotes Card 200 Ancient Port Warehouse Ancient History; Missing In Action
Lost Arcana Academic Gossip Sky's the Limit Card, +10 All Presences 40 Cities/Outposts The Gods; Legendary Items; Story of the Town; State of the World; War Stories ? - ? 1 Hour 40
Not My Problem Academic Gossip Not My Problem Card, +10 All Presences 150 Afrit Bitter Experience ? - 50 1 Hour
Shield of Law Academic Convince +5% Rune 150 Afrit Supernatural Laws; Azuril Raj Afrit; Spirit Aflame; Bane of the Var ? - ? 1 Hour
Social Upheaval Academic Incite +3% Energy Regen / 8 Seconds 40 Cities/Outposts Harmony of Ideas; Stand Up Philosophy; Sage Words - 1 Hour 40
Spiritual Revival Academic Incite +5% Healing Received 40 Cities/Outposts Inspiration from Beyond; Power of Faith; Consult the Wise ? - ? 1 Hour 40
Stand up Philosophy Academic Entertain +10% Energy 40 Cities/Outposts Harmony of Ideas; Social Upheaval; Sage Words 10 - ? 1 Hour
State of the World Academic Gossip Grace and Courtesy Card, +10 All Presences 40 Cities/Outposts Lost Arcana; The Gods; Legendary Items; Story of the Town; War Stories ? - 50 1 Hour 40
Supernatural Laws Academic Interview +7% Spell Damage 150 Afrit Shield of Law; Azuril Raj Afrit; Spirit Aflame; Bane of the Var
Support of the People Academic Incite +10% HP 40 Cities/Outposts; Renton Keep The Will of the People; Cheer the People; Simple Pleasures ? - ? 1 Hour
War Stories Academic Gossip One Fell Swoop Card, +10 All Presences 40 Cities/Outposts Lost Arcana; The Gods; Legendary Items; Story of the Town; State of the World ? - 50 1 Hour 40
Wisdom of the Ancients Academic Convince +15 Spell Damage 20 Isle of Dawn Might of Vothdar; Spirit's Grace
Consult the Wise Clergy Interview +5% Problem Solving 40 Cities/Outposts Inspiration from Beyond; Power of Faith; Spiritual Revival 12 - 12
Faith and Conviction Clergy Gossip Faith and Conviction Card, +10 All Presences 20 Isle of Dawn Shared Effort; Smile and Nod
Influence of Wonder Clergy 50 - 50 1 Hour 100
Inspiration from Beyond Clergy Convince +10% Run Speed 40 Cities/Outposts; Isle of Dawn Power of Faith; Spiritual Revival; Consult the Wise ? - ? 1 Hour 40
Major Community Effort Clergy Incite +45 General Harvesting Skill, +25 Specific Harvesting Skills 120 Tar Janashir Greater Consultation ? - ? 1 Hour 200
Power of Faith Clergy Entertain +3% HP Regen / 8 Seconds 40 Cities/Outposts Inspiration from Beyond; Spiritual Revival; Consult the Wise ? - ? 1 Hour 40
Ritual of Protection Clergy Interview +25 AC, +100 Arcane, Mental, Spiritual, Physical Resistances 200 Halls of the Pantheon Hidden Treasures 45 - ? 1 Hour
The Gods Clergy Gossip Delusion of Unity Card, +10 All Presences 40 Cities/Outposts Lost Arcana; Legendary Items; Story of the Town; State of the World; War Stories 12 - 12
Wonder's Influence Clergy Interview +15% HP 100 City of Brass Slave's Conviction
Blazer Shielding Crafter Gossip +150 Cold Resistance 200 Ancient Port Warehouse Depleted Crystal Coating; Null Crystal Mesh; Reflexive Dampeners 45 - 50 1 Hour 200
Civic Improvement Crafter Incite +5% Rune 40 Cities/Outposts Whistle While You Work; Shared Effort; Tricks of the Trade ? - ? 1 Hour 20
Excavation Secrets Crafter Interview +25 Crafting Attributes, +10% Movement, +100 Crafter Presence 200 Halls of the Pantheon Pantheon Support 45 - ? 1 Hour
Greater Consultation Crafter Gossip +7% Problem Solving 120 Tar Janashir Major Community Effort ? - ?
How It's Made Crafter Interview +12 All Crafting Attributes 200 Ancient Port Warehouse Ancient Know-how; Tactical And Practical 45 - 50 1 Hour 200
Legendary Items Crafter Gossip Crucible of Words Card, +10 All Presences 40 Cities/Outposts Lost Arcana; The Gods; Story of the Town; State of the World; War Stories ? - 20 1 Hour
Might of Vothdar Crafter Incite +10 Melee Damage, +10 Ranged Damage 20 Isle of Dawn Wisdom of the Ancients; Spirit's Grace 1 - 10 1 Hour 20
Null Crystal Mesh Crafter Convince +150 Spiritual Resistance 200 Ancient Port Warehouse Depleted Crystal Coating; Reflexive Dampeners; Blazer Shielding 45 - 50 1 Hour 200
Reflexive Dampeners Crafter Entertain +150 Physical Resistance 200 Ancient Port Warehouse Depleted Crystal Coating; Null Crystal Mesh; Blazer Shielding 45 - 50 1 Hour 200
Sage Words Crafter Interview +5% Spell Haste, +10 All Crafting Attributes 40 Cities/Outposts Harmony of Ideas; Stand Up Philosophy; Social Upheaval ? - ? 1 Hour 40
Shared Effort Crafter Convince +25 General Harvesting Skill, +25 Specific Harvesting Skills 40 Cities/Outposts; Isle of Dawn Whistle While You Work; Civic Improvement; Tricks of the Trade 20 - 20 1 Hour
Smile and Nod Crafter Gossip Smile and Nod Card, +10 All Presences 20 Isle of Dawn Faith and Conviction; Shared Effort 7 - 7 1 Hour 20
Tricks of the Trade Crafter Interview +25 Artificer Skills, +8 All Crafting Attributes 40 Cities/Outposts Whistle While You Work; Civic Improvement; Shared Effort
Whistle While You Work Crafter Entertain +5% Ranged Damage 40 Cities/Outposts Civic Improvement; Shared Effort; Tricks of the Trade ? - ? 1 Hour 40
Boon of Fire Domestic Interview +150 Planar Resistance, +150 Fire Resistance 100 City of Brass Master's Influence
Cheer the People Domestic Entertain Spiritual, Mental, Arcane, Fire, Cold, Physical Resistances 40 Cities/Outposts The Will of the People; Support of the People; Simple Pleasures ? - ? 1 Hour 40
Greater Support of the People Domestic ? - ? 3 Hours 80
Natural Remedies Domestic Interview +10 Healing Effectiveness, +200 Fire, Cold Resistances 200 Halls of the Pantheon Negotiated Supplies
Protection of the Forefathers Domestic Incite +9 HP Regen 20 Isle of Dawn Cloak of Conviction
Simple Pleasures Domestic Interview +25 Outfitter Skills, +8 All Crafting Attributes 40 Cities/Outposts The Will of the People; Cheer the People; Support of the People 10 - 1 Hour Farjad Alam
Story Of The Town Domestic Gossip Courteous Mockery Card, +10 All Presences 40 Cities/Outposts Lost Arcana; The Gods; Legendary Items; State of the World; War Stories - 1 Hour 40
The Master's Absence Domestic 50 - 50 1 Hour
The Teachings of Shensho Ni Domestic Interview +15 Refining Skills 20 Isle of Dawn Care and Dedication; Inspiration from Beyond 1 - ? 1 Hour 20
The Will of the People Domestic Convince +5% Melee Damage 40 Cities/Outposts Cheer the People; Support of the People; Simple Pleasures ? - ? 1 Hour 40
Inspiration from Beyond(IOD) Merchant 7 - 7 1 Hour 20
Negotiated Supplies Merchant Interview Pantheon Events Card, +200 Merchant, +200 Crafter Presences, Opens Parleys with Peddlar for Consumables 200 Halls of the Pantheon Natural Remedies
Azuril Raj Afrit Noble Incite +8% Melee Damage 150 Afrit Shield of Law; Supernatural Laws; Spirit Aflame; Bane of the Var ? - 42? 3 Hours
Benevolent Mood Noble Entertain +5% Dodge, +5% Parry, +5% Block, +20% Conjuration 40 Cities/Outposts Right of Way; Time for Action; Secrets of Telon ? - ? 40
Dirty Tricks Noble Gossip +8% Critical Hit 150 Tar Janashir; Afrit Foreign Interests 25 - 45 3 Hours
Master's Influence Noble Interview +10% Melee Haste, +10% Spell Haste 100 City of Brass Boon of Fire
Pantheon Support Noble Interview +100 Academic, +50 Outsider, +200 Soldier Presences, Opens Parley with Commander for Minion 200 Halls of the Pantheon Exacavation Secrets
Right Of Way Noble Convince +5% Critical Hit 40 Cities/Outposts Benevolent Mood; Time for Action; Secrets of Telon ? - ? 1 Hour
Sand Runner Noble Convince +10% Run Speed 150 Afrit Dirty Tricks ? - 45 3 Hours
Sand Running Noble ? - 42? 3 Hours
Secrets of Telon Noble Interview +5% Reasoning 40 Cities/Outposts Right of Way; Benevolent Mood; Time for Action ? - ? 1 Hour
Spirit Aflame Noble Gossip +5% Adventuring Attributes, +3% Crafting Attributes 150 Tar Janashir; Afrit ? - 45 3 Hours
The Master's Presence Noble 50 - 50 1 Hour 100
Time For Action Noble Incite +10% Spell Haste, +10% Melee Haste 40 Cities/Outposts Right of Way; Benevolent Mood; Secrets of Telon ? - ? 1 Hour
Bane of the Var Outsider Interview +10% Chance Cold Spell Proc 150 Afrit Shield of Law; Supernatural Laws; Azuril Raj Afrit; Spirit Aflame 45 - 50 3 Hours 150
Desert Whisperings Outsider Convince +7.5% HP, Opens Dialogue with Informants 120 Tar Janashir Slap in the Face ? - 45 3 Hours 120?
Fire Clan's Bleeding Outsider Interview +5% Damage 100 City of Brass
Hidden Treasures Outsider Interview +5 Wisdom, +5 Reasoning, +125 Outsider Presence, +15% Movement, Unlocks Treasure Chests in Halls 200 Halls of the Pantheon Ritual of Protection 45 - ? 1 Hour
Slap in the Face Outsider Entertain Slap in the Face Card, +10 All Presences 120 Tar Janashir Desert Whisperings ? - ? 1 Hour 120
Slaves Grumbling Outsider Incite +15% HP 200 Afrit ? - 42 3 Hours
Traps of Nusibe Outsider Interview Knowledge on avoiding the traps in the City of the Dead, +5% Melee Haste, +5% Spell Haste 35 Nusibe Necropolis - 2 Hours 35
Call To Arms Soldier Incite +5% Adventuring Attributes 40 Cities/Outposts Increase the Watch; Raise Morale; Prepare for Battle 1 - 30 1 Hour
Cloak of Conviction Soldier Entertain Small Damage Shield 20 Isle of Dawn Protection of the Forefathers
Elder Combat Tactics Soldier Interview +20 Strength, +20 Dexterity, +3% HP Regen / 8 Seconds, +25 AC, +100 Soldier Presence 200 Halls of the Pantheon Divine Arcana 45 - 50? 1 Hour
Increase the Watch Soldier Convince +5% Accuracy, +10 AC 40 Cities/Outposts Raise Morale; Call to Arms; Prepare for Battle ? - ? 1 Hour 40
Missing In Action Soldier Incite Opens Missing In Action Quest 200 Ancient Port Warehouse Ancient History; Hopton's Anecdotes 45 - ? 1 Hour
Prepare for Battle Soldier Interview +25 Blacksmith Skills, +8 All Crafting Attributes 40 Cities/Outposts Increase the Watch; Raise Morale; Call to Arms ? - ? 1 Hour 40
Raise Morale Soldier Entertain +5% AC, Small Damage Shield 40 Cities/Outposts Increase the Watch; Call to Arms; Prepare for Battle 1 - ? 1 Hour 40
Slave's Conviction Soldier Interview +7% Rune 100 City of Brass Wonder's Influence 50 - 50 1 Hour
Soldiers Ancient Teachings Soldier Incite 10% Chance Cold Spell Proc 120 Tar Janashir Tomb Raider's Strength ? - ? 3 Hours 120
Spirit's Grace Soldier Incite +25% Chance Spirit Strike Proc 20 Isle of Dawn Wisdom of the Ancients; Might of Vothdar 1 - ? 1 Hour 20
Tactical And Practical Soldier Interview +25 All Finishing Skills 200 Ancient Port Warehouse Ancient Know-how; How It's Made 45 - 50 1 Hour 200
Tomb Raider's Strength Soldier Convince +8% Melee Damage 120 Tar Janashir Soldiers' Ancient Teachings ? - ? 3 Hours

Effects, approaches, lever values, areas and which levers oppose one another are from soresha's InfoMap Advanced v2.8, a player-made map add-on (2013); the archive's other sources named these parleys without saying what they did. A lever value is what the area's lever must reach for the buff to apply. Levers listed under Opposes pull against this one in the same area.