Ciraddahi Dhuhin
Level 40 · Khal · Kurashasa
Details
- Zone
- Khal
- Role
- Merchant - Weapons Vendor
- Location
-3276, -44775, 1540- Chunk
- Khal
- Continent
- Qalia
- Race
- Kurashasa
- Locations seen
- Khal
Where they stood
- Spot 4, Bindstone, Khal — -844, -43892
Civic Diplomacy
- Parley types
- , ,
Sells (62)
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Basic Ammo Case
Basic Ammo Case
Ammo (4 Slots)
Required Level: 1 Adventuring
Item Level: 1
Required Class:
Bard, Paladin, Cleric, Monk, Ranger, Dread Knight, Rogue, Shaman, Disciple, Warrior
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Colonist's Axe
Colonist's Axe
Axe
8 - 13 Damage
Required Level: 6 Adventuring
Item Level: 11
Required Class:
Bard, Paladin, Ranger, Dread Knight, Rogue, Warrior
-
Colonist's Club
Colonist's Club
Club
8 - 13 Damage
Required Level: 6 Adventuring
Item Level: 11
Required Class:
Cleric, Druid, Ranger, Dread Knight, Rogue, Shaman, Warrior, Blood Mage
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Colonist's Crossbow
Colonist's Crossbow
Lightcrossbow
13 - 13 Damage
Required Level: 6 Adventuring
Item Level: 11
Required Class:
Bard, Paladin, Ranger, Dread Knight, Rogue, Warrior
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Colonist's Dagger
Colonist's Dagger
Dagger & Knife
8 - 9 Damage
Required Level: 6 Adventuring
Item Level: 11
Required Class:
Bard, Druid, Psionicist, Ranger, Rogue, Sorcerer, Blood Mage, Necromancer
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Colonist's Greataxe
Colonist's Greataxe
GreataxeTwo Hands
12 - 19 Damage
Required Level: 6 Adventuring
Item Level: 11
Required Class:
Paladin, Dread Knight, Warrior
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Colonist's Greatmaul
Colonist's Greatmaul
Greatmaul
12 - 19 Damage
Required Level: 6 Adventuring
Item Level: 11
Required Class:
Paladin, Cleric, Dread Knight, Shaman, Warrior
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Colonist's Greatspear
Colonist's Greatspear
Greatspear
12 - 19 Damage
Required Level: 6 Adventuring
Item Level: 11
Required Class:
Paladin, Dread Knight, Shaman, Warrior
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Colonist's Greatstaff
Colonist's Greatstaff
Greatstaff
12 - 19 Damage
Activated Ability: Fire Dart III
Required Level: 6 Adventuring
Item Level: 11
Required Class:
Druid, Psionicist, Sorcerer, Blood Mage, Necromancer
-
Colonist's Greatsword
Colonist's Greatsword
Greatsword
12 - 19 Damage
Required Level: 6 Adventuring
Item Level: 11
Required Class:
Paladin, Dread Knight, Warrior
-
Colonist's Knuckles
Colonist's Knuckles
KnucklesPrimary Hand
8 - 9 Damage
Required Level: 6 Adventuring
Item Level: 11
Required Class:
Monk, Disciple
-
Colonist's Longsword
Colonist's Longsword
Longsword
8 - 13 Damage
Required Level: 6 Adventuring
Item Level: 11
Required Class:
Bard, Paladin, Ranger, Dread Knight, Rogue, Warrior
-
Colonist's Mace
Colonist's Mace
Mace
8 - 13 Damage
Required Level: 6 Adventuring
Item Level: 11
Required Class:
Paladin, Cleric, Druid, Ranger, Dread Knight, Rogue, Shaman, Warrior, Blood Mage
-
Colonist's Martial Staff
Colonist's Martial Staff
Martial staff
12 - 19 Damage
Required Level: 6 Adventuring
Item Level: 11
Required Class:
Monk, Disciple
-
Colonist's Parrying Dirk
Colonist's Parrying Dirk
Parrying
13 Armor Class
7.5% Parry Chance
Required Level: 6 Adventuring
Item Level: 11
Required Class:
Bard, Ranger, Rogue
-
Colonist's Shield
Colonist's Shield
ShieldSecondary Hand
26 Armor Class
10.0% Block Chance
Required Level: 6 Adventuring
Item Level: 11
Required Class:
Paladin, Cleric, Inquisitor, Dread Knight, Shaman, Warrior
-
Colonist's Shortbow
Colonist's Shortbow
Shortbow
13 - 13 Damage
Required Level: 6 Adventuring
Item Level: 11
Required Class:
Bard, Ranger, Dread Knight, Rogue, Warrior
-
Colonist's Shortsword
Colonist's Shortsword
Shortsword
7 - 10 Damage
Required Level: 6 Adventuring
Item Level: 11
Required Class:
Bard, Paladin, Ranger, Dread Knight, Rogue, Warrior
-
Colonist's Windblade
Colonist's Windblade
Martial Sword
7.5% Parry Chance
Required Level: 6 Adventuring
Item Level: 11
Required Class:
Monk, Disciple
-
Crude Barbed Arrow
Crude Barbed Arrow
AmmoAmmo
+9 Damage Rating
+10 Max Range
Required Skill: 1 Archery
Item Level: 1
Required Class:
Bard, Paladin, Cleric, Druid, Psionicist, Monk, Ranger, Dread Knight, Rogue, Shaman, Sorcerer, Disciple, Warrior, Blood Mage, Necromancer
-
Crude Bodkin Bolt
Crude Bodkin Bolt
AmmoAmmo
+11 Damage Rating
+8 Max Range
Required Skill: 1 Archery
Item Level: 1
Required Class:
Bard, Paladin, Cleric, Druid, Psionicist, Monk, Ranger, Dread Knight, Rogue, Shaman, Sorcerer, Disciple, Warrior, Blood Mage, Necromancer
-
Crude Bolt
Crude Bolt
AmmoAmmo
+7 Damage Rating
+5 Max Range
Required Skill: 1 Archery
Item Level: 1
Required Class:
Bard, Paladin, Cleric, Druid, Psionicist, Monk, Ranger, Dread Knight, Rogue, Shaman, Sorcerer, Disciple, Warrior, Blood Mage, Necromancer
-
Crude Flight Arrow
Crude Flight Arrow
AmmoAmmo
+6 Damage Rating
+5 Min Range
+10 Max Range
Required Skill: 1 Archery
Item Level: 1
Required Class:
Bard, Paladin, Cleric, Druid, Psionicist, Monk, Ranger, Dread Knight, Rogue, Shaman, Sorcerer, Disciple, Warrior, Blood Mage, Necromancer
-
Crude Throwing Axe
Crude Throwing Axe
Throwing AxeRanged
4 - 4 Damage
+1 Thrown
Required Skill: 1 Thrown
Item Level: 1
Required Class:
Bard, Ranger, Dread Knight, Warrior
-
Crude Throwing Hammer
Crude Throwing Hammer
AmmoAmmo
+1 Thrown
Required Skill: 1 Thrown
Item Level: 1
Required Class:
Paladin, Cleric, Dread Knight, Warrior
-
Drifter's Axe
Drifter's Axe
AxePrimary Hand
4 - 7 Damage
Required Level: 1 Adventuring
Item Level: 6
Required Class:
Bard, Paladin, Ranger, Dread Knight, Rogue, Warrior
-
Drifter's Club
Drifter's Club
WeaponPrimary Hand
8 - 15 Damage
+5 Constitution
Required Level: 1 Adventuring
Item Level: 6
Required Class:
Cleric, Druid, Ranger, Dread Knight, Rogue, Shaman, Warrior, Blood Mage
Crafting: Novice
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Drifter's Crossbow
Drifter's Crossbow
Ranged Weapon
7 - 7 Damage
Required Level: 1 Adventuring
Item Level: 6
Required Class:
Bard, Paladin, Ranger, Dread Knight, Rogue, Warrior
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Drifter's Dagger
Drifter's Dagger
Weapon
4 - 5 Damage
Required Level: 1 Adventuring
Item Level: 6
Required Class:
Bard, Druid, Psionicist, Ranger, Rogue, Sorcerer, Blood Mage, Necromancer
Crafting: Novice
-
Drifter's Greataxe
Drifter's Greataxe
Weapon
12 - 19 Damage
Required Level: 1 Adventuring
Item Level: 6
Required Class:
Paladin, Dread Knight, Warrior
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Drifter's Greatmaul
Drifter's Greatmaul
Weapon
7 - 10 Damage
Required Level: 1 Adventuring
Item Level: 6
Required Class:
Paladin, Cleric, Dread Knight, Shaman, Warrior
-
Drifter's Greatspear
Drifter's Greatspear
Weapon
7 - 10 Damage
Required Level: 1 Adventuring
Item Level: 6
Required Class:
Paladin, Dread Knight, Shaman, Warrior
-
Drifter's Greatstaff
Drifter's Greatstaff
Weapon
7 - 10 Damage
Activated Ability: Mental Anguish II
Damages your opponent with a feeble mental spell
Required Level: 1 Adventuring
Item Level: 6
Required Class:
Druid, Psionicist, Sorcerer, Blood Mage, Necromancer
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Drifter's Greatsword
Drifter's Greatsword
Great SwordTwo Hands
26 - 35 Damage
+18 Constitution
Weapon Bonus:
Critical hits gain double weapon damage.
Required Level: 1 Adventuring
Item Level: 6
Required Class:
Paladin, Inquisitor, Dread Knight, Warrior, Berserker
Crafting: Novice
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Drifter's Knuckles
Drifter's Knuckles
Knuckles WeaponPrimary Hand
4 - 5 Damage
Required Level: 1 Adventuring
Item Level: 6
Required Class:
Monk, Disciple
Crafting: Novice
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Drifter's Longsword
Drifter's Longsword
WeaponPrimary Hand
5 - 6 Damage
+8 Constitution
Required Level: 1 Adventuring
Item Level: 6
Required Class:
Bard, Paladin, Ranger, Dread Knight, Rogue, Warrior
Crafting: Novice
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Drifter's Mace
Drifter's Mace
Weapon
4 - 7 Damage
Required Level: 1 Adventuring
Item Level: 6
Required Class:
Paladin, Cleric, Druid, Ranger, Dread Knight, Rogue, Shaman, Warrior, Blood Mage
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Drifter's Martial Staff
Drifter's Martial Staff
Martial StaffTwo Hands
23 - 34 Damage
+17 Constitution
Weapon Bonus:
Critical hits gain double weapon
Required Level: 1 Adventuring
Item Level: 6
Required Class:
Monk, Disciple
Crafting: Novice
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Drifter's Parrying Dagger
Drifter's Parrying Dagger
Shield
7 Armor Class
7.5% Parry Chance
Required Level: 1 Adventuring
Item Level: 6
Required Class:
Bard, Ranger, Rogue
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Drifter's Shield
Drifter's Shield
ShieldSecondary Hand
14 Armor Class
10.0% Block Chance
+3 Constitution
+17 Hit Points
Required Level: 1 Adventuring
Item Level: 6
Required Class:
Paladin, Cleric, Dread Knight, Shaman, Warrior
Crafting: Novice
-
Drifter's Shortbow
Drifter's Shortbow
Ranged Weapon
7 - 7 Damage
Required Level: 1 Adventuring
Item Level: 6
Required Class:
Bard, Ranger, Dread Knight, Rogue, Warrior
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Drifter's Shortsword
Drifter's Shortsword
ShortswordPrimary Hand
11 - 16 Damage
Required Level: 1 Adventuring
Item Level: 6
Required Class:
Bard, Paladin, Inquisitor, Ranger, Dread Knight, Rogue, Warrior, Berserker
Thestran Style
Crafting: Novice Blacksmith
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Drifter's Windblade
Drifter's Windblade
Martial Sword
5 - 6 Damage
7.5% Parry Chance
Required Level: 1 Adventuring
Item Level: 6
Required Class:
Monk, Disciple
- Polished Throwing Dagger Polished Throwing Dagger Thrown Weapon 36 - 36 Damage +170 Thrown Required Skill: 170 Thrown Required Class: Bard, Ranger, Rogue, Warrior
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Voyager's Axe
Voyager's Axe
Weapon
13 - 20 Damage
Required Level: 11 Adventuring
Item Level: 16
Required Class:
Bard, Paladin, Ranger, Dread Knight, Rogue, Warrior
-
Voyager's Club
Voyager's Club
Weapon
13 - 20 Damage
Required Level: 11 Adventuring
Item Level: 16
Required Class:
Cleric, Druid, Ranger, Dread Knight, Rogue, Shaman, Warrior, Blood Mage
-
Voyager's Crossbow
Voyager's Crossbow
Ranged Weapon
19 - 19 Damage
Required Level: 11 Adventuring
Item Level: 16
Required Class:
Bard, Paladin, Ranger, Dread Knight, Rogue, Warrior
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Voyager's Dagger
Voyager's Dagger
Weapon
11 - 14 Damage
Required Level: 11 Adventuring
Item Level: 16
Required Class:
Bard, Druid, Psionicist, Ranger, Rogue, Sorcerer, Blood Mage, Necromancer
-
Voyager's Greataxe
Voyager's Greataxe
GreataxeTwo Hands
19 - 28 Damage
Required Level: 11 Adventuring
Item Level: 16
Required Class:
Paladin, Dread Knight, Warrior
-
Voyager's Greatmaul
Voyager's Greatmaul
Weapon
19 - 28 Damage
Required Level: 11 Adventuring
Item Level: 16
Required Class:
Paladin, Cleric, Dread Knight, Shaman, Warrior
-
Voyager's Greatspear
Voyager's Greatspear
Weapon
19 - 28 Damage
Required Level: 11 Adventuring
Item Level: 16
Required Class:
Paladin, Dread Knight, Shaman, Warrior
-
Voyager's Greatstaff
Voyager's Greatstaff
Weapon
19 - 28 Damage
Activated Ability: Mental Anguish IV
Required Level: 11 Adventuring
Item Level: 16
Required Class:
Druid, Psionicist, Sorcerer, Blood Mage, Necromancer
-
Voyager's Greatsword
Voyager's Greatsword
Weapon
19 - 28 Damage
Required Level: 11 Adventuring
Item Level: 16
Required Class:
Paladin, Dread Knight, Warrior
-
Voyager's Knuckles
Voyager's Knuckles
Knuckles
12 - 13 Damage
Required Level: 11 Adventuring
Item Level: 16
Required Class:
Monk, Disciple
-
Voyager's Longsword
Voyager's Longsword
Weapon
13 - 20 Damage
Required Level: 11 Adventuring
Item Level: 16
Required Class:
Bard, Paladin, Ranger, Dread Knight, Rogue, Warrior
-
Voyager's Mace
Voyager's Mace
Weapon
13 - 20 Damage
Required Level: 11 Adventuring
Item Level: 16
Required Class:
Paladin, Cleric, Druid, Ranger, Dread Knight, Rogue, Shaman, Warrior, Blood Mage
-
Voyager's Martial Staff
Voyager's Martial Staff
Weapon
19 - 28 Damage
Required Level: 11 Adventuring
Item Level: 16
Required Class:
Monk, Disciple
-
Voyager's Parrying Dirk
Voyager's Parrying Dirk
Shield
19 Armor Class
7.5% Parry Chance
Required Level: 11 Adventuring
Item Level: 16
Required Class:
Bard, Ranger, Rogue
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Voyager's Shield
Voyager's Shield
ShieldSecondary Hand
38 Armor Class
10.0% Block Chance
Required Level: 11 Adventuring
Item Level: 16
Required Class:
Paladin, Cleric, Dread Knight, Shaman, Warrior
-
Voyager's Shortbow
Voyager's Shortbow
Ranged Weapon
19 - 19 Damage
Required Level: 11 Adventuring
Item Level: 16
Required Class:
Bard, Ranger, Dread Knight, Rogue, Warrior
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Voyager's Shortsword
Voyager's Shortsword
Weapon
10 - 15 Damage
Required Level: 11 Adventuring
Item Level: 16
Required Class:
Bard, Paladin, Ranger, Dread Knight, Rogue, Warrior
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Voyager's Windblade
Voyager's Windblade
Weapon
15 - 18 Damage
7.5% Parry Chance
Required Level: 11 Adventuring
Item Level: 16
Required Class:
Monk, Disciple
Loot (0)
No loot recorded.
Guides covering this
- Khal Npcs — Diplomacy