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Inquisitor Westlen

Inquisitor Westlen

· Tursh Village

Details

Zone
Tursh Village
Role
Sages Arcana
Location
46280, 13833, 36493
Chunk
Tursh Village
Continent
Thestra
Locations seen
Riverside Guardpost

Where they stood

Civic Diplomacy

Parley types
, ,

Adventuring quests (4)

Quests given (4)

Quests handed in here (1)

Given by someone else, completed with this one.

Quest rewards (17)

Given for completing a quest this creature offers — not dropped on death.

  • Bearskin Belt Bearskin Belt Medium ArmorWaist 7 Armor Class Item Level: 11 Required Class: Bard, Paladin, Cleric, Inquisitor, Monk, Ranger, Dread Knight, Rogue, Shaman, Disciple, Warrior, Berserker Thick bearskin makes up the bulk of this belt from Zelser's Journal
  • Bearskin Gloves Bearskin Gloves Medium ArmorHands 7 Armor Class Item Level: 6 Required Class: Bard, Paladin, Cleric, Inquisitor, Monk, Ranger, Dread Knight, Rogue, Shaman, Disciple, Berserker Thick bearskin makes up the bulk of these gloves from The Origin Of Imps
  • Hatchweave Linen Gloves Hatchweave Linen Gloves Light ArmorHands 4 Armor Class Item Level: 11 Required Class: Bard, Cleric, Druid, Psionicist, Monk, Ranger, Rogue, Shaman, Sorcerer, Disciple, Blood Mage, Necromancer, Berserker The linen of these gloves bears a hatchweave pattern from The Origin Of Imps
  • Hatchweave Linen Sash Hatchweave Linen Sash Light ArmorWaist 4 Armor Class Item Level: 6 Required Class: Bard, Cleric, Druid, Psionicist, Monk, Ranger, Rogue, Shaman, Sorcerer, Disciple, Blood Mage, Necromancer, Berserker The linen of this sash bears a hatchweave pattern from Zelser's Journal
  • Sage's Signet Sage's Signet Soulbound Jewelry +1 Evocation +1 Counterspelling +1 Spell Identification +2 Vitality +1 Alteration +2 Intelligence +1 Awareness +4 Hit Points Required Level: 1 Adventuring Item Level: 8 Durability: 100% Required Class: Bard, Paladin, Cleric, Druid, Psionicist, Monk, Ranger, Dread Knight, Rogue, Shaman, Sorcerer, Disciple, Warrior, Blood Mage, Necromancer from The Origin Of Imps
  • Sage's Signet Caster Sage's Signet Caster Soulbound +1 Counterspelling +1 Spell Identification +2 Intelligence +1 Awareness +4 Hit Points Required Level: 1 Adventuring Durability: 100% Required Class: Bard, Paladin, Cleric, Druid, Psionicist, Monk, Ranger, Rogue, Shaman, Sorcerer, Disciple, Warrior, Blood Mage, Necromancer from The Origin Of Imps
  • Sage's Signet Healer Sage's Signet Healer Soulbound +1 Conjuration +1 Evocation +2 Vitality +1 Alteration +4 Hit Points Required Level: 1 Adventuring Durability: 100% Required Class: Bard, Paladin, Cleric, Druid, Psionicist, Monk, Ranger, Rogue, Shaman, Sorcerer, Disciple, Warrior, Blood Mage, Necromancer from The Origin Of Imps
  • Sage's Signet Melee Sage's Signet Melee Soulbound +1 One Handed Piercing +1 One Handed Blunt +2 Dexterity +4 Hit Points +1 Tactic Recognition Required Level: 1 Adventuring Durability: 100% Required Class: Bard, Paladin, Cleric, Druid, Psionicist, Monk, Ranger, Rogue, Shaman, Sorcerer, Disciple, Warrior, Blood Mage, Necromancer from The Origin Of Imps
  • Sage's Signet Tank Sage's Signet Tank Soulbound +2 Strength +1 Two Handed Slashing +1 Parry +1 One Handed Slashing +4 Hit Points Required Level: 1 Adventuring Durability: 100% Required Class: Bard, Paladin, Cleric, Druid, Psionicist, Monk, Ranger, Rogue, Shaman, Sorcerer, Disciple, Warrior, Blood Mage, Necromancer from The Origin Of Imps
  • Sun Charm Sun Charm Soulbound No Sell Misc Item Level: 1 Required Class: Bard, Paladin, Cleric, Druid, Psionicist, Monk, Ranger, Dread Knight, Rogue, Shaman, Sorcerer, Disciple, Warrior, Blood Mage, Necromancer The bearer of this charm is recognized as a hero of Sun Village. When combined with other charms it is said that a magical item can be made granting the wearer powers that will grow with them This item cannot be deconstructed. from Dire Tidings
  • Wasp Segment Belt Wasp Segment Belt Heavy ArmorWaist 14 Armor Class Item Level: 6 Required Class: Paladin, Cleric, Dread Knight, Warrior from Zelser's Journal
  • Wasp Segment Gloves from The Origin Of Imps
  • Westlen's Mask Westlen's Mask Soulbound +1 Conjuration +1 Evocation +1 Alteration +1 Intelligence Required Level: 2 Adventuring Item Level: 7 Durability: 100% Required Class: Bard, Paladin, Cleric, Druid, Psionicist, Monk, Ranger, Rogue, Shaman, Sorcerer, Disciple, Warrior, Blood Mage, Necromancer from Zelser's Journal
  • Westlen's Mask Caster Westlen's Mask Caster Soulbound +1 Conjuration +1 Evocation +1 Alteration +1 Intelligence Required Level: 2 Adventuring Durability: 100% Required Class: Bard, Paladin, Cleric, Druid, Psionicist, Monk, Ranger, Rogue, Shaman, Sorcerer, Disciple, Warrior, Blood Mage, Necromancer from Zelser's Journal
  • Westlen's Mask Healer Westlen's Mask Healer Soulbound +1 Conjuration +1 Evocation +1 Vitality +1 Alteration Required Level: 2 Adventuring Durability: 100% Required Class: Bard, Paladin, Cleric, Druid, Psionicist, Monk, Ranger, Rogue, Shaman, Sorcerer, Disciple, Warrior, Blood Mage, Necromancer from Zelser's Journal
  • Westlen's Mask Melee Westlen's Mask Melee Soulbound +1 Conjuration +1 Evocation +1 Alteration +1 Intelligence Required Level: 2 Adventuring Durability: 100% Required Class: Bard, Paladin, Cleric, Druid, Psionicist, Monk, Ranger, Rogue, Shaman, Sorcerer, Disciple, Warrior, Blood Mage, Necromancer from Zelser's Journal
  • Westlen's Mask Tank Westlen's Mask Tank Soulbound +1 Strength +1 Combat Awareness +1 Parry +1 Tactic Recognition Required Level: 2 Adventuring Durability: 100% Required Class: Bard, Paladin, Cleric, Druid, Psionicist, Monk, Ranger, Rogue, Shaman, Sorcerer, Disciple, Warrior, Blood Mage, Necromancer from Zelser's Journal

Loot (0)

No loot recorded.

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