Take Back The Mill
Level 5 · Adventuring · Tursh Village · Thestra
Slay redcap bonemillers and bonecollectors at the Storehouse Mill. The Storehouse Mill is the large windmill up the hill from the Rindol Storehouse. Return to Guard Paylan at the Storehouse Guardpost when done.
Objectives
Description
What they say
On taking it
Paylan says, "The pathway to the Rindol Storehouse is infested with redcaps. Traverse it at your own risk."
Recorded by photographed in game by the archive operator.
On offering it
"Redcaps have taken over the Storehouse Mill - the large windmill to the northwest. Rumor has it that the redcaps are collecting the bones of their victims and milling them like grain. It is likely this is related to the incidents at the Academy." Tomas frowns. "Bria's little watermill in Rindol can't provide enough flour for central Thestra, so it is important that the Storehouse Mill be freed from the redcap bonemillers and bonecollectors. I will need your help, " Tomas finishes.
Recorded by vanguard.fandom.com.
Recorded by photographed in game by the archive operator.
On finishing it
Tomas gives you a grin. "Excellent work. I can take it from here. These issues concern both Tursh and Rindol Field. I hope you will continue to lend us your aid." The inquisitor offers you some equipment. "Please take one. A gift from the over-worked guards here. If you are willing to help further, I have another request for you."
Recorded by fandom page.
Notes
Head to the Rindol Storehouse to the Northeast. Above the entrance to the storehouse is the windmill. The area you are interested is the top level entrance of the windmill. The lower area has room with rats which is for another quest.
Another account
A second source described this quest differently. Both are kept here; neither is a correction of the other.
Objectives as recorded by fandom
Summary as recorded by photographed in game by the archive operator
Summary as recorded by the crawler kept the link's address beside its text
Details
- Starts with
- Inquisitor Tomas
- Starts in
- Tursh Village
- Location
- 2976, 15055, 39802
- Series
- Tursh Village
- Chain
- Tursh Village Adventuring
- Hand in to
- Guard Paylan
- Previous
- Assist the Inquisitor
- Next
- Windmill Clues
- Rating
- 7.0
- Coin reward
- 50
Rewards
- Bearskin Reinforcement Bearskin Reinforcement Medium ArmorArms 7 Armor Class +6 Energy Item Level: 6 Required Class: Bard, Paladin, Cleric, Inquisitor, Monk, Ranger, Dread Knight, Rogue, Shaman, Disciple, Warrior, Berserker
- Hatchweave Linen Reinforcement Hatchweave Linen Reinforcement Light ArmorArms +7 Armor Class +6 Energy
- Wasp Segment Reinforcement Wasp Segment Reinforcement Heavy ArmorArms 26 Armor Class +2 Hit Points Required Class: Paladin, Cleric, Dread Knight, Warrior
On the map
- Starts — spot 14, Storehouse Guardpost, Tursh Village (2777, 15370)
Source
https://www.vgoemulator.net/archive/MMODB%20Vanguard/vg.mmodb.com/quests/take-back-the-mill-902.html
Write-up
Written for DungeonGuru. This is their work, reproduced here because the site it was written for is gone.
levels 5 Storehouse Guardpost
- Quest Scope
- Small Group
- Level to Obtain
- ?
- Related Dungeon
- Rindol Storehouse
- Spoiler section
- Take Back the Mill Spoilers
- Start
- Guard Paylan
- Finish
- Guard Paylan
General Information
Quest Name: Take Back the Mill
Quest Scope: Small Group
Quest Level: 5
Level to Obtain: ?
Related Dungeon: Rindol Storehouse
Spoiler section: Take Back the Mill Spoilers
|
Start: Guard Paylan |
Finish: Guard Paylan |
Quest Chain
Precursor(s)
None.
Follow Up(s)
None.
Quest Required Items
None.
Quest Rewards
Choose one of
| 1 x | Light Armor | Arms | [Clvl 1] | [Ilvl 11] | Hatchweave Linen Reinforcement |
| 1 x | Heavy Armor | Arms | [Clvl 1] | [Ilvl 11] | Wasp Segment Reinforcement |
| 1 x | Medium Armor | Arms | [Clvl 1] | [Ilvl 11] | Bearskin Reinforcement |
50 copper
281 XP
Quest Steps
Step 1 - Get Quest
Speak to Guard Paylan at the Storehouse Guardpost
Step 2 - Killing Time
- Slay 3 Redcap Bonemillers
- Slay 5 Recap Bonecollectors
These are located in and around the windmill atop Rindol Storehouse. The Bonecollectors are 1 dot mobs while the Bonemillers are 2 dot. Mob density is thick, some wander and respawn rate is fast so expect adds to your fights.
Step 3 - Turn in Quest
Return to Guard Paylan.
Quest Notes
None.
Known Issues
None.