Windmill Clues
Level 6 · Solo · Tursh Village · Thestra
"There has to be some sort of clues in the Sotrehouse Mill. We are lacking in information right now, and that's what we need most. Would you mind looking for some while you're there removing the redcaps?"
Objectives
Clues (0/1)
Notes
The 'clues' are a clickable pile of books on the lower level of the windmill.
Details
- Starts with
- Inquisitor Tomas
- Chain
- Tursh Village Adventuring
- Previous
- Take Back the Mill
- Next
- Report to Velman
Rewards
- Experience: Reward
- Other Rewards: Reward
Source
http://thetelonproject.wikidot.com/adventuring-quest:windmill-clues