VanguardSaga of Heroes Archive

Blood Feast

Blood Mage · Level 18

Effect

Allows you to gain health equal to 10% of the damage all allies deal within 50m.

As it was earlier

What guides written while Vanguard was running recorded for this ability. Kept beside the current figures rather than replacing them — the game was rebalanced across its life, so both are right for their own year.

Cast then
0
Allows you to gain 10% of the damage of an ally in health

wiki.silkyvenom.com, 2007 · every ability that changed

Level in 2007
18

wiki.vanguardjapan.com, 2007 · every ability that changed

Level in 2007-2008
18
Allows you to gain health equal to 10% of the damage all allies deal within 10m. Energy Cost: None Cast Time: Instant Refresh: None Range: 25 Mental Transmutation II

Ten Ton Hammer class guides, 2007-2008 · every ability that changed

Damage, healing and hate in Vanguard scale with your stats, skills and level — the figures above are the ability's own, not what a particular character will see.

Notes

Previously recorded by mmodb as: “You are healed for 15% of the damage that your defensive target deals to enemies” (http://vg.mmodb.com/spells/blood-feast-794.php)

Read from the in-game tooltip in VGO Emulator. Bracketed damage figures shown in game are the skill- and level-adjusted values for that character and are not recorded here.

Details

Level
18
Cast time
Instant
Refresh
Nones
Range
50m
Target
Self
Type
Alteration
Icon
Icon534.png

Sources

  • Verified from the in-game tooltip — these figures override the wikis
  • mmodb

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