VanguardSaga of Heroes Archive

Blood Tribute VI

Blood Mage · Level 50

Effect

Steals 638 to 673 health from your opponent and returns 100% of it to allies within 10m of the caster. Increases the returned portion by 10% per level of Blood Union. Increases Blood Union by 2.

As it was earlier

What guides written while Vanguard was running recorded for this ability. Kept beside the current figures rather than replacing them — the game was rebalanced across its life, so both are right for their own year.

Cast then
0
Refresh then
5
Steals 946 to 998 health from your opponent and returns 100% of it to surrounding allies. Increases the returned portion by 10% per level of Blood Union . Increases Blood Union by 2

wiki.silkyvenom.com, 2007 · every ability that changed

Level in 2007
50

wiki.vanguardjapan.com, 2007 · every ability that changed

Damage, healing and hate in Vanguard scale with your stats, skills and level — the figures above are the ability's own, not what a particular character will see.

Notes

Previously recorded by the vgoplayers wiki as: “Life tap which heals your group (increases Blood Union) (only available after landing a spell critical hit)” (https://web.archive.org/web/20221002152639id_/https://vgoplayers.com/wiki/index.php/Blood_Mage)

Read from the in-game tooltip in VGO Emulator. Bracketed damage figures shown in game are the skill- and level-adjusted values for that character and are not recorded here.

Details

Level
50
energy cost
343
Blood Union
2
Cast time
Instant
Refresh
Nones
Range
25m
Target
Offensive Target
Type
Arcane Finish
Icon
Icon1052.png

Sources

← All abilities