Despoil I
Blood Mage · Arcane Evocation
Effect
As it was earlier
What guides written while Vanguard was running recorded for this ability. Kept beside the current figures rather than replacing them — the game was rebalanced across its life, so both are right for their own year.
- Energy then
- 46
- Cast then
- 2
wiki.silkyvenom.com, 2007 · every ability that changed
Damage, healing and hate in Vanguard scale with your stats, skills and level — the figures above are the ability's own, not what a particular character will see.
Notes
The Blood Mage's Despoil runs I to VI. Ranks IV to VI were read from the in-game tooltip; ranks I to III survive only in the silkyvenom wiki's 2007 pages, which an earlier merge attached to the Dread Knight's unrelated Despoil of the same name. The figures here are that wiki's and have not been checked against the running client.
Details
- Energy cost
- 46
- Blood Union
- 1
- Cast time
- 2
- Refresh
- 0s
- Range
- 25m
- Target
- Offensive Target
- Type
- Arcane Evocation
Sources
- From VGO Emulator — the game’s own strings for this ability, which filled anything blank here. Where they disagreed with a figure already recorded, the older figure was kept and the client’s reading filed as a disagreement
- Silky Venom (via the Wayback Machine)