VanguardSaga of Heroes Archive

Divine Avalanche I

Monk · Level 30 · Finishing Attack

Effect

You become like a mighty avalanche, striking your opponent for melee damage plus 512. Increases Jin by 1. An adventuring finishing attack.

As it was earlier

What guides written while Vanguard was running recorded for this ability. Kept beside the current figures rather than replacing them — the game was rebalanced across its life, so both are right for their own year.

Level in 2007
30
Energy then
10
Cast then
Instant
Refresh then
120
You become like a mighty avalanche, striking all opponents within 10m for melee damage plus 327 Increases Jin by 1

vanguardmonks.com, 2007 · every ability that changed

Notes

Previously recorded by The Telon Project as: “you beomce like a mighty avalanche, striking your opponent for melee damage plus 512. Increases Jin by1” (http://thetelonproject.wikidot.com/abilities:divine-avalanche-i)

T classes this as an area effect. The client calls its target an Offensive Target, and both are true: it is aimed at one opponent and strikes everything within ten metres. The client's wording is kept.he vanguardmonks.com ability table, captured in 2008

Read from the in-game tooltip in VGO Emulator. Bracketed damage figures shown in game are the skill- and level-adjusted values for that character and are not recorded here.

Details

Level
30
Endurance cost
10
Cast time
Instant
Refresh
3:00s
Range
10m
Target
Offensive Target
Type
Dragon Discipline Finish
Learned from
Class Trainers

Sources

  • Verified from the in-game tooltip — these figures override the wikis
  • The Telon Project

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