Effect
Alternate description
A second source words this differently; both are kept rather than one being discarded.
As it was earlier
What guides written while Vanguard was running recorded for this ability. Kept beside the current figures rather than replacing them — the game was rebalanced across its life, so both are right for their own year.
- Energy then
- 66 — now 115
- Cast then
- 2
wiki.silkyvenom.com, 2007 · every ability that changed
- Level in 2007
- 10 — now 6
wiki.vanguardjapan.com, 2007 · every ability that changed
- Level in 2007-2008
- 10 — now 6
- Cast then
- 2.0
Ten Ton Hammer class guides, 2007-2008 · every ability that changed
Damage, healing and hate in Vanguard scale with your stats, skills and level — the figures above are the ability's own, not what a particular character will see.
Notes
Previously recorded by the vgoplayers wiki as: “Drains life from your opponent and uses it to heal your defensive target. Increases the amount of healing by 10% per level of Blood Union, as well as advancing your Blood Union” (https://web.archive.org/web/20221002152639id_/https://vgoplayers.com/wiki/index.php/Blood_Mage)
Read from the in-game tooltip in VGO Emulator. Bracketed damage figures shown in game are the skill- and level-adjusted values for that character and are not recorded here.
Details
- Level
- 6
- energy cost
- 115
- Blood Union
- 1
- Cast time
- 2.0
- Refresh
- Nones
- Duration
- Instant
- Range
- 25m
- Causes
- Lethargic
- Target
- Offensive Target
- Exploits weakness
- Vulnerable
- Type
- Arcane Evocation
- Icon
- Icon620.png
Sources
- Verified from the in-game tooltip — these figures override the wikis
- vgoplayers wiki (via the Wayback Machine)