VanguardSaga of Heroes Archive

Entwining Vein I

Also recorded as Entwining Vein

Blood Mage · Level 6

Effect

Steals 120 to 130 health from your opponent and returns 130% of it to your defensive target. Increases the returned portion by 10% per level of Blood Union. Increases your Blood Union by 1.

Alternate description

A second source words this differently; both are kept rather than one being discarded.

Life tap which heals your defensive target (increases Blood Union)

As it was earlier

What guides written while Vanguard was running recorded for this ability. Kept beside the current figures rather than replacing them — the game was rebalanced across its life, so both are right for their own year.

Energy then
66 — now 115
Cast then
2
Steals 129 to 140 health from your opponent and returns 130% of it to your defensive target. Increases the returned portion by 10% per level of Blood Union . Increases your Blood Union by 1. Lethargic Vulnerable

wiki.silkyvenom.com, 2007 · every ability that changed

Level in 2007
10 — now 6

wiki.vanguardjapan.com, 2007 · every ability that changed

Level in 2007-2008
10 — now 6
Cast then
2.0
Steals 129 to 139 health from your opponent and returns 130% of it to your defensive target. Increases the returned portion by 10% per level of Blood Union. Increase your Blood Union by 1. Energy Cost: 113 Blood Union Increase : 1 Cast Time: 2.0 Refresh: None Range: 25 Summon Sanguine Shard

Ten Ton Hammer class guides, 2007-2008 · every ability that changed

Damage, healing and hate in Vanguard scale with your stats, skills and level — the figures above are the ability's own, not what a particular character will see.

Notes

Previously recorded by the vgoplayers wiki as: “Drains life from your opponent and uses it to heal your defensive target. Increases the amount of healing by 10% per level of Blood Union, as well as advancing your Blood Union” (https://web.archive.org/web/20221002152639id_/https://vgoplayers.com/wiki/index.php/Blood_Mage)

Read from the in-game tooltip in VGO Emulator. Bracketed damage figures shown in game are the skill- and level-adjusted values for that character and are not recorded here.

Details

Level
6
energy cost
115
Blood Union
1
Cast time
2.0
Refresh
Nones
Duration
Instant
Range
25m
Causes
Lethargic
Target
Offensive Target
Exploits weakness
Vulnerable
Type
Arcane Evocation
Icon
Icon620.png

Sources

← All abilities