VanguardSaga of Heroes Archive

Entwining Vein III

Blood Mage · Level 26

Effect

Steals 220 to 234 health from your opponent and returns 130% of it to your defensive target. Increases the returned portion by 10% per level of Blood Union. Increases your Blood Union by 1.

As it was earlier

What guides written while Vanguard was running recorded for this ability. Kept beside the current figures rather than replacing them — the game was rebalanced across its life, so both are right for their own year.

Energy then
168 — now 231
Cast then
2
Steals 256 to 273 health from your opponent and returns 130% of it to your defensive target. Increases the returned portion by 10% per level of Blood Union . Increases your Blood Union by 1. Lethargic Vulnerable

wiki.silkyvenom.com, 2007 · every ability that changed

Level in 2007
26

wiki.vanguardjapan.com, 2007 · every ability that changed

Damage, healing and hate in Vanguard scale with your stats, skills and level — the figures above are the ability's own, not what a particular character will see.

Notes

Previously recorded by the vgoplayers wiki as: “Life tap which heals your defensive target (increases Blood Union)” (https://web.archive.org/web/20221002152639id_/https://vgoplayers.com/wiki/index.php/Blood_Mage)

Read from the in-game tooltip in VGO Emulator. Bracketed damage figures shown in game are the skill- and level-adjusted values for that character and are not recorded here.

Details

Level
26
energy cost
231
Blood Union
1
Cast time
2.0
Range
25m
Causes
Lethargic
Target
Offensive Target
Exploits weakness
Vulnerable
Type
Arcane Evocation
Icon
Icon620.png

Sources

← All abilities