Entwining Vein III
Blood Mage · Level 26
Effect
As it was earlier
What guides written while Vanguard was running recorded for this ability. Kept beside the current figures rather than replacing them — the game was rebalanced across its life, so both are right for their own year.
- Energy then
- 168 — now 231
- Cast then
- 2
wiki.silkyvenom.com, 2007 · every ability that changed
- Level in 2007
- 26
wiki.vanguardjapan.com, 2007 · every ability that changed
Damage, healing and hate in Vanguard scale with your stats, skills and level — the figures above are the ability's own, not what a particular character will see.
Notes
Previously recorded by the vgoplayers wiki as: “Life tap which heals your defensive target (increases Blood Union)” (https://web.archive.org/web/20221002152639id_/https://vgoplayers.com/wiki/index.php/Blood_Mage)
Read from the in-game tooltip in VGO Emulator. Bracketed damage figures shown in game are the skill- and level-adjusted values for that character and are not recorded here.
Details
- Level
- 26
- energy cost
- 231
- Blood Union
- 1
- Cast time
- 2.0
- Range
- 25m
- Causes
- Lethargic
- Target
- Offensive Target
- Exploits weakness
- Vulnerable
- Type
- Arcane Evocation
- Icon
- Icon620.png
Sources
- Verified from the in-game tooltip — these figures override the wikis
- vgoplayers wiki (via the Wayback Machine)