VanguardSaga of Heroes Archive

Flesh Mender's Ritual I

Also recorded as Flesh Mender's Ritual

Blood Mage · Level 10

Effect

This ritual heals an ally, other than yourself, for 1224 health over 20 seconds. Reduces Blood Union by 3. Only usable from Blood Union 3 or greater.

As it was earlier

What guides written while Vanguard was running recorded for this ability. Kept beside the current figures rather than replacing them — the game was rebalanced across its life, so both are right for their own year.

Cast then
0
Refresh then
1
This ritual heals an ally, other than yourself, for 1454 health over 20 seconds. Reduces Blood Union by 3. Only usable from Blood Union 3 or greater

wiki.silkyvenom.com, 2007 · every ability that changed

Level in 2007
10
Cast then
0

wiki.vanguardjapan.com, 2007 · every ability that changed

Level in 2007-2008
10
Energy then
3
Refresh then
1:00
This ritual heals an ally, other than yourself, for 1317 health over 20 seconds. Reduces Blood Union by 3.

Ten Ton Hammer class guides, 2007-2008 · every ability that changed

Damage, healing and hate in Vanguard scale with your stats, skills and level — the figures above are the ability's own, not what a particular character will see.

Notes

This ritual heals an ally, other than yourself, for 3291 health over 20 seconds. Reduces Blood Union by 3.

Previously recorded by the vgoplayers wiki as: “Consumes Blood Union causing a powerful heal over time (20 sec)” (https://web.archive.org/web/20221002152639id_/https://vgoplayers.com/wiki/index.php/Blood_Mage)

Read from the in-game tooltip in VGO Emulator. Bracketed damage figures shown in game are the skill- and level-adjusted values for that character and are not recorded here.

Details

Level
10
Energy cost
3
Blood Union
3
Cast time
Instant
Refresh
1:00s
Duration
20 seconds
Range
30m
Target
Ally
Type
Heal
Icon
Icon683.png

Sources

← All abilities