VanguardSaga of Heroes Archive

Flesh Rend I

Blood Mage · Level 22

Effect

Causes the flesh of your opponent to split and tear, dealing 557 to 588 damage. Increases Blood Union by 3.

As it was earlier

What guides written while Vanguard was running recorded for this ability. Kept beside the current figures rather than replacing them — the game was rebalanced across its life, so both are right for their own year.

Level in 2007
22

wiki.vanguardjapan.com, 2007 · every ability that changed

Level in 2007-2008
22
Energy then
146 — now 149
Refresh then
15.0
Causes the flesh of your opponent to split and tear, dealing 718 to 758 damage. Increases Blood Union by 3.

Ten Ton Hammer class guides, 2007-2008 · every ability that changed

Damage, healing and hate in Vanguard scale with your stats, skills and level — the figures above are the ability's own, not what a particular character will see.

Notes

Previously recorded by the vgoplayers wiki as: “Chain direct damage spell (increases Blood Union) (only available after landing a spell critical hit)” (https://web.archive.org/web/20221002152639id_/https://vgoplayers.com/wiki/index.php/Blood_Mage)

Read from the in-game tooltip in VGO Emulator. Bracketed damage figures shown in game are the skill- and level-adjusted values for that character and are not recorded here.

Details

Level
22
energy cost
149
Blood Union
3
Cast time
Instant
Refresh
15.0s
Range
25m
Target
Offensive Target
Type
Physical Finish
Icon
Icon20752.png

Sources

← All abilities