Health Graft III
Blood Mage · Level 24
Effect
As it was earlier
What guides written while Vanguard was running recorded for this ability. Kept beside the current figures rather than replacing them — the game was rebalanced across its life, so both are right for their own year.
- Energy then
- 92 — now 84
- Cast then
- 0
wiki.silkyvenom.com, 2007 · every ability that changed
- Level in 2007
- 24
wiki.vanguardjapan.com, 2007 · every ability that changed
- Level in 2007-2008
- 24
- Energy then
- 84
Ten Ton Hammer class guides, 2007-2008 · every ability that changed
Damage, healing and hate in Vanguard scale with your stats, skills and level — the figures above are the ability's own, not what a particular character will see.
Notes
Grafts blood and flesh onto your defensive target's party, granting them an additional 290 health for 1 hour.
Details
- Level
- 24
- Energy cost
- 84
- Cast time
- Instant
- Refresh
- Nones
- Range
- 25m