VanguardSaga of Heroes Archive

Recovering Burst II

Blood Mage · Level 22

Effect

Releases a burst of life, healing all allies within 10m by 791. Heals for an extra 2% per level of Blood Union.

As it was earlier

What guides written while Vanguard was running recorded for this ability. Kept beside the current figures rather than replacing them — the game was rebalanced across its life, so both are right for their own year.

Energy then
541 — now 505
Cast then
4.5
Releases a burst of life, healing all allies within 10m by 838. Heals for an extra 2% per level of Blood Union

wiki.silkyvenom.com, 2007 · every ability that changed

Level in 2007
22
Cast then
4.5

wiki.vanguardjapan.com, 2007 · every ability that changed

Level in 2007-2008
22
Energy then
132 — now 505
Cast then
4.5
Releases a burst of life, healing all allies within 10m by 849. Heals for an extra 2% per level of Blood Union.

Ten Ton Hammer class guides, 2007-2008 · every ability that changed

Damage, healing and hate in Vanguard scale with your stats, skills and level — the figures above are the ability's own, not what a particular character will see.

Notes

Releases a burst of life, healing all allies within 10m by 849. Heals for an extra 2% per level of Blood Union.

Read from the in-game tooltip in VGO Emulator. Bracketed damage figures shown in game are the skill- and level-adjusted values for that character and are not recorded here.

Details

Level
22
health and energy cost
505
Health cost
131
Cast time
4.5
Refresh
Nones
Range
10m
Target
Your Group
Type
Heal

Sources

← All abilities