VanguardSaga of Heroes Archive

Scarring Pact

Blood Mage · Level 14

Effect

Bonds you with a single ally, allowing you to split incoming damage amongst each other. The ally who is hit takes 85% of the incoming damage; you take 125% of the remaining damage. Only 1 Pact may be active at a time.

As it was earlier

What guides written while Vanguard was running recorded for this ability. Kept beside the current figures rather than replacing them — the game was rebalanced across its life, so both are right for their own year.

Level in 2007
14

wiki.vanguardjapan.com, 2007 · every ability that changed

Level in 2007-2008
14
Bonds you with a single ally, allowing you to split incoming damage amongst each other. The ally who is hit takes 85% of the incoming damage. You take 125% of the remaining damage. Energy Cost: 43 Cast Time: Instant Refresh: None Range: 50 Sever Pacts

Ten Ton Hammer class guides, 2007-2008 · every ability that changed

Notes

Previously recorded by mmodb as: “Makes a blood bond with an ally, allowing you to split some of the damage that they take with them. They will take 15% less damage than usual, and you will take 125% of the damage absorbed” (http://vg.mmodb.com:80/spells/scarring-pact-776.php)

Read from the in-game tooltip in VGO Emulator. Bracketed damage figures shown in game are the skill- and level-adjusted values for that character and are not recorded here.

Details

Level
14
energy cost
44
Cast time
Instant
Refresh
Nones
Duration
Until severed
Range
50m
Target
Defensive Target
Type
Alteration
Icon
Icon543.png

Sources

  • Verified from the in-game tooltip — these figures override the wikis
  • mmodb

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