Scarring Pact
Blood Mage · Level 14
Effect
As it was earlier
What guides written while Vanguard was running recorded for this ability. Kept beside the current figures rather than replacing them — the game was rebalanced across its life, so both are right for their own year.
- Level in 2007
- 14
wiki.vanguardjapan.com, 2007 · every ability that changed
- Level in 2007-2008
- 14
Ten Ton Hammer class guides, 2007-2008 · every ability that changed
Notes
Previously recorded by mmodb as: “Makes a blood bond with an ally, allowing you to split some of the damage that they take with them. They will take 15% less damage than usual, and you will take 125% of the damage absorbed” (http://vg.mmodb.com:80/spells/scarring-pact-776.php)
Read from the in-game tooltip in VGO Emulator. Bracketed damage figures shown in game are the skill- and level-adjusted values for that character and are not recorded here.
Details
- Level
- 14
- energy cost
- 44
- Cast time
- Instant
- Refresh
- Nones
- Duration
- Until severed
- Range
- 50m
- Target
- Defensive Target
- Type
- Alteration
- Icon
- Icon543.png
Sources
- Verified from the in-game tooltip — these figures override the wikis
- mmodb