VanguardSaga of Heroes Archive

Searing Sanctuary

Sorcerer · Level 42

Effect

Forms a magical sanctuary around your defensive target, granting fire spell immunity to all allies within 10m of your defensive target for 15 seconds. Defensive targets may only be affected by Searing Sanctuary once every 45 seconds.

As it was earlier

What guides written while Vanguard was running recorded for this ability. Kept beside the current figures rather than replacing them — the game was rebalanced across its life, so both are right for their own year.

Level in 2007-2008
42
Cast then
0
Refresh then
600
Forms a magical sanctuary around your defensive target, granting fire spell immunity to all allies within 5m of your defensive target for 15 seconds.

Ten Ton Hammer class guides, 2007-2008 · every ability that changed

Notes

Previously recorded by mmodb as: “Grants immunity to fire spells for 15 seconds, and increased fire resistance for 2 minutes” (http://vg.mmodb.com:80/spells/searing-sanctuary-999.php)

Read from the in-game tooltip in VGO Emulator. Bracketed damage figures shown in game are the skill- and level-adjusted values for that character and are not recorded here.

Details

Level
42
Energy cost
343
Cast time
Instant
Refresh
2:00s
Duration
2 Minutes
Range
25m
Target
Defensive Target
Type
Alteration
Icon
Icon585.png

Sources

  • Verified from the in-game tooltip — these figures override the wikis
  • mmodb

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