VanguardSaga of Heroes Archive

Sorcerer

Caster · SOR · game id 25

Crafting quests (1)

Starting attributes

Strength
30
Constitution
25
Dexterity
20
Vitality
35
Wisdom
50
Intelligence
50

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Stances (2)

Forms this class can adopt, each changing how its abilities behave.

Fiery Intensity · from level 1 Grants you a critical strike every 20 seconds.
Icy Focus · from level 1 Grants you a free spell every 20 seconds.

Learned abilities (3)

Not taught by a trainer — these come from a tome, a dropped item or a quest. Where the quest that grants one is known it is linked; where only a phrase survives, that phrase is shown as it stands.

Guides (5)

Written by players while Vanguard was running, and mirrored here.

Not yet checked against the client (27)

These are recorded here from the fan wikis, but nobody has yet opened the VGO Emulator client and confirmed them. They may be exactly right, they may carry figures the game never used, or they may not be in the emulator at all — there is no way to tell from the sources alone. Of this class's 165 abilities, 135 have had their tooltip read in game. Where a tooltip has been read it overrides the wikis, and around four in five disagreed with them — so treat the figures below with care.

Abilities (165)

Level 1-10

LvAbilitySchoolCost CastRangeEffect
1 Force Barrier I Self Alteration 49 Instant 5 Creates a barrier around you for 60 min. The barrier increases armor class by 24. Absorbs 1 attack and stuns the attacker for...
1 Seradon's Mantle of Perception I Instant 25 Fills your target's group with power. +14 Intelligence +19 Fire Resist +19 Cold Resist +28 Arcane Resist +13 Shadow Resist +13...
1 Taqmir's Bolts I Arcane Evocation 33 2.0 25 Lets loose a series of bolts that deal 102 to 112 damage to an opponent. This spell generates feedback, restoring 5 to 10...
2 Conjure Quartz Ring 143 6 5 Conjures a quartz ring that increases intelligence, wisdom, light radius and grants see invisibility.
2 Frostbite I Cold Evocation 31 Instant 25 A chilling burst that inflicts 65 to 75 damage to an opponent and reduces movement by 70% for 8 sec.
4 Char I Fire Evocation 82 Instant 30 Flames engulf your opponent that deal 240 to 256 damage and burn for an additional 146 to 158 damage over 4 sec.
4 Color Spray I Arcane Alteration 22 Instant 10 Sprays a blast of color that mesmerizes opponents in a 10m cone for 4 sec.
6 Shocking Grasp I Arcane Evocation 10 Instant 25 Shocks an opponent for 183 to 195 damage. This spell generates feedback, restoring 5 to 10 energy over 10 seconds.
6 Taqmir's Bolts II Arcane Evocation 57 2.0 25 Lets loose a series of bolts that deal 282 to 301 damage to an opponent. This spell generates feedback restoring 5 to 10...
8 Energy Rift I Arcane Evocation 171 Instant 10 Creates a rift to unleash raw energy that deals 359 to 382 damage to all opponents within 10m. This spell generates feedback...
10 Conjure Quartz Focus Conjuration 191 3.0 5 Conjures a quartz focus that, when used, increases intelligence, wisdom, and grants see invisibility. Only one Focus may be...
10 Disperse Counterspell 133 Instant 25 Counters the effects of a spell by dispersing it.
10 Force Barrier II Self Alteration 132 Instant 5 Creates a barrier around you for 60 min. The barrier increases armor class by 180. Absorbs 1 attack and stuns the attacker for...
10 Frostbite II Cold Evocation 65 Instant 25 A chilling burst that inflicts 166 to 179 damage to an opponent and reduces movement by 70% for 8 sec.
10 Mimic I Arcane Finish 79 Instant 25 Copies and magnifies the arcane evocation spell cast previous to it. Can only be cast after a critical hit with arcane.
10 Planar Gateway Conjuration 100 6.0 5 Opens a planar doorway, taking all group members within 20 meters of the caster to the nearest safe spot.
10 Seradon's Mantle of Perception II Instant 25 Fills your target's group with power. +28 Intelligence +38 Fire Resist +38 Cold Resist +70 Arcane Resist +25 Shadow Resist +25...

Level 11-20

LvAbilitySchoolCost CastRangeEffect
12 Disenchant I Alteration 116 1.0 25 Strips a minor enchantment from your opponent.
12 Fireball I Fire Evocation 179 2.0 30 Point at your target to loose a ball of fire that explodes dealing 357 to 380 damage in a 10m area hitting up to 10 targets...
12 Invisibility Alteration 77 3.0 25 Renders your defensive target invisible. Lasts up to 10 minutes but has a chance to break early.
12 Shocking Grasp II Arcane Evocation 19 Instant 25 Shocks an opponent for 386 to 412 damage. This spell generates feedback restoring 5 to 15 energy over 10 seconds.
12 Taqmir's Bolts III Arcane Evocation 93 2.0 25 Lets loose a series of bolts that deal 503 to 535 damage to an opponent. This spell generates feedback restoring 5 to 15...
14 Amplify Efficiency Self Alteration Instant 5 The next 1-3 spells you cast are free.
14 Char II Fire Evocation 133 Instant 30 Flames engulf your opponent that deal 455 to 484 damage and burn for an additional 279 to 298 damage over 4 sec.
14 Conjure Aquamarine Focus Conjuration 265 3.0 5 Conjures an aquamarine focus that, when used, increases intelligence and wisdom, and grants under water breathing. Only one...
14 Conjure Aquamarine Ring 532 6 5 Conjures an aquamarine ring that increases intelligence and wisdom, and grants under water breathing.
14 Forget I Arcane Alteration 101 2.0 25 Makes your opponent forget 20% of its anger toward you.
14 Gather Energy Alteration 10 2.0 25 Enables you to gather energy from the air around you. You will stop gathering energy if you move or are attacked.
16 Energy Rift II Arcane Evocation 267 Instant 10 Creates a rift to unleash raw energy that deals 628 to 667 damage to all opponents within 10m. This spell generates feedback...
16 Fire Barrier I Self Alteration 615 Instant 5 The flames' embrace generates 10% spell haste, increases energy regeneration and a 10% chance to heal 60 energy when you cast a spell.
16 Flame Spear I Fire Evocation 144 3.0 30 Sends a fiery spear towards your target dealing 689 to 731 damage and 237 to 253 damage over 4 seconds. Deals an extra 1011 to...
18 Arcane Mantle I Alteration 66 0 25 Increases arcane resistance by 110 for your defensive target's party. Does not stack with Mantle of Perception.
18 Conjure Minor Energy Shard Conjuration 663 6.0 5 Conjures an energy shard that, when used, restores 60-90% mana over 8 seconds.
18 Force Barrier III Self Alteration 199 Instant 5 Creates a barrier around you for 60 min. The barrier increases armor class by 324. Absorbs 1 attack and stuns the attacker for...
18 Frostbite III Cold Evocation 95 Instant 25 A chilling burst that inflicts 278 to 298 damage to an opponent and reduces movement by 70% for 10 sec.
18 Mimic II Arcane Finish 119 Instant 25 Copies and magnifies the arcane evocation spell cast previously to it. Can only be cast after a critical hit with arcane.
18 See Invisibility Alteration 55 0 25 Grants the ability to see invisible opponents to your defensive target's party.
18 Sleep I Arcane Alteration 88 3.0 25 Puts an opponent to sleep for 30 sec. The slumber will only last until hit and you may only have 1 target asleep at a time....
18 Taqmir's Bolts IV Arcane Evocation 126 2.0 25 Lets loose a series of bolts that deal 750 to 795 damage to an opponent. This spell generates feedback restoring 10 to 20...
20 Chaos Volley I Arcane Evocation 158 Instant 25 Releases a torrent of energy at an opponent, dealing 531 to 563 damage and 57 to 64 damage to you. This torrent of energy will...
20 Fireball II Fire Evocation 259 2.0 30 Point at your target to loose a ball of fire that explodes dealing 559 to 591 damage in a 10m area hitting up to 10 targets...
20 Incinerate I Fire Finish 120 Instant 30 Flames combust on an opponent, dealing 1659 to 1748 damage and burning for 386 to 411 damage.
20 Seradon's Mantle of Perception III Instant 25 Fills your target's group with power. +56 Intelligence +54 Fire Resist +54 Cold Resist +110 Arcane Resist +50 Shadow...
20 Shocking Grasp III Arcane Evocation 28 Instant 25 Shocks an opponent for 607 to 642 damage. This spell generates feedback restoring 10 to 25 energy over 10 seconds.
20 Silence Silences an enemy, preventing them from casting spells for 8 seconds.

Level 21-30

LvAbilitySchoolCost CastRangeEffect
22 Char III Fire Evocation 187 Instant 30 Flames engulf your opponent that deal 690 to 732 damage and burn for an additional 421 to 447 damage over 4 sec.
22 Disenchant II Alteration 199 1.0 25 Strips a lesser enchantment from your opponent.
22 Elemental Mantle I Alteration 74 0 25 Increases fire and ice resistances by 44 for your defensive target's party.
22 Icequake I Cold Evocation 407 3.0 25 The ground freezes and fractures around your target, dealing 668 to 706 damage to up to 10 opponents within 10m and reducing...
24 Amplify Acuity Self Alteration Instant 5 The next 1-3 spells you cast has a 100% chance to score a critical hit.
24 Asaya's Insight I Conjuration 85 Instant 5 Increases spell accuracy by 1% and alteration, conjuration and evocation by 15 for 1 hour.
24 Color Spray II Arcane Alteration 67 Instant 10 A blast of color that mesmerizes opponents in a 10m cone for 6 sec.
24 Energy Rift III Arcane Evocation 366 Instant 10 Creates a rift to unleash raw energy that deals 924 to 975 damage to all opponents within 10m. This spell generates feedback...
24 Freeze I Cold Evocation 119 Instant 25 Encases the target with ice dealing 637 to 676 damage and making them immobile for 6 sec.
24 Taqmir's Bolts V Arcane Evocation 160 2.0 25 Lets loose a series of bolts that deal 1038 to 1096 damage to an opponent. This spell generates feedback restoring 15 to 25...
26 Arcane Mantle II Alteration 0 25 Increases arcane resistance by 150 for your defensive target's party. Does not stack with Mantle of Perception.
26 Conjure Diamond Focus Conjuration 465 3.0 5 Conjures a diamond focus that, when used, increases intelligence and wisdom, and grants levitation. Only one Focus may be...
26 Conjure Diamond Ring 6 5 Conjures a diamond ring that increases intelligence and wisdom, and grants levitation.
26 Flame Spear II Fire Evocation 208 3.0 30 Sends a fiery spear towards your target dealing 1108 to 1169 damage and 373 to 398 damage over 4 seconds. Deals an extra 1610...
26 Force Barrier IV Self Alteration 266 Instant 5 Creates a barrier around you for 60 min. The barrier increases armor class by 468. Absorbs 1 attack and stuns the attacker for...
26 Frostbite IV Cold Evocation 127 Instant 25 A chilling burst that inflicts 400 to 426 damage to an opponent and reduces movement by 70% for 10 sec.
26 Mimic III Arcane Finish 159 Instant 25 Copies and magnifies the arcane evocation spell cast previously to it. Can only be cast after a critical hit with arcane.
26 Nulling Ward Alteration 387 6.0 25 Places a magical ward that disperses one incoming spell on your defensive target's group. Lasts 1 hour or 1 dispersion.
28 Chaos Volley II Arcane Evocation 207 Instant 25 Releases a torrent of energy at an opponent, dealing 736 to 778 damage and 81 to 90 damage to you. This torrent of energy will...
28 Fireball III Fire Evocation 341 2.0 30 Point at your target to loose a ball of fire that explodes dealing 780 to 825 damage in a 10m area hitting up to 10 targets...
28 Forget II Arcane Alteration 164 2.0 25 Makes your opponent forget 30% of its anger toward you.
28 Incinerate II Fire Finish 158 Instant 30 Calls up flames to combust on an opponent, dealing 2310 to 2435 damage and burning for 538 to 570 damage.
28 Shocking Grasp IV Arcane Evocation 37 Instant 25 Shocks an opponent for 847 to 895 damage. This spell generates feedback restoring 15 to 35 energy over 10 seconds.
30 Char IV Fire Evocation 187 Instant 30 Flames engulf your opponent that deal 945 to 999 damage and burn for an additional 578 to 613 damage over 4 sec.
30 Cold Wave I Cold Finish 199 Instant 15 Annihilates all opponents in a 15m cone with a violent burst of ice. The wave's blast deals 1094 to 1154 damage with...
30 Elemental Mantle II Alteration 0 25 Increases fire and ice resistances by 68 for your defensive target's party.
30 Icequake II Cold Evocation 407 3.0 25 The ground freezes and fractures around your target, dealing 911 to 962 damage to up to 10 opponents within 10m and reducing...
30 Reflect Counterspell 79 Instant 25 Reflects a spell being cast back at the caster, countering it.
30 Seradon's Mantle of Perception IV Instant 25 Fills your target's group with power. +84 Intelligence +68 Fire Resist +68 Cold Resist +190 Arcane Resist +75 Shadow...
30 Taqmir's Barrage I Arcane Evocation 194 1.5 32 Lets loose a barrage of bolts that deal 1429 to 1505 damage to an opponent. This spell generates feedback, restoring 20 to 35...

Level 31-40

LvAbilitySchoolCost CastRangeEffect
32 Disenchant III 283 1.0 25 Strips an enchantment from your opponent.
32 Energy Rift IV 465 Instant 10 Creates a rift to unleash raw energy that deals 1241 to 1308 damage to all opponents within 10m. This spell generates feedback...
32 Fire Barrier II 1003 Instant 5 Generates 15% spell haste, increases energy regeneration and a 15% chance to heal 225 energy when you cast a spell.
32 Freeze II 152 Instant 25 Encases the target with ice, dealing 858 to 906 damage and making them immobile for 6 sec.
32 Sleep II 151 1.5 32 Puts an opponent to sleep for 40 sec. The slumber will only last until hit, and you may only have 1 target asleep at a time....
34 Amplify Celerity Instant 5 Seff buff which grants spell haste and refresh rate of spells ( learned ability )
34 Arcane Mantle III 0 25 Increases arcane resistance.
34 Asaya's Insight II 114 Instant 5 Increases spell accuracy by 2% and alteration, conjuration and evocation by 25 for 1 hour.
34 Conjure Energy Shard 1202 6.0 5 Conjures an energy shard that, when used, restores 90-120% mana over 8 seconds.
34 Force Barrier V 334 Instant 5 Creates a barrier around you for 60 min. The barrier increases armor class by 612. Absorbs 1 attack and stuns the attacker for...
34 Frostbite V 160 Instant 25 A chilling burst that inflicts 528 to 560 damage to an opponent and reduces movement by 70% for 12 sec.
34 Inidria's Inferno I 187 Instant 30 Ignites your opponent, dealing 2829 to 2980 damage and burning for 1984 to 2090 damage.
34 Mimic IV 200 Instant 25 Copies and magnifies the arcane evocation spell cast previously to it. Can only be cast after a critical hit with arcane.
34 Seradon's Vision I 0 25 Increases spell identification by 10 for your defensive target's party.
36 Chaos Volley III 258 Instant 25 Releases a torrent of energy at an opponent, dealing 903 to 954 damage and 100 to 108 damage to you. This torrent of energy...
36 Chromatic Barrier I 586 Instant 5 Increases all resistances by 80 and reflects an incoming spell back at its caster every 60 sec.
36 Fireball IV 423 1.5 37 Point at your target to loose a ball of fire that explodes dealing 1018 to 1076 damage in a 10m area hitting up to 10 targets...
36 Flame Spear III 273 3.0 30 Sends a fiery spear towards your target dealing 1602 to 1689 damage and 522 to 554 damage over 4 seconds. Deals an extra 2301...
36 Incinerate III 196 Instant 30 Calls up flames to combust on an opponent, dealing 3012 to 3172 damage and burning for 703 to 744 damage.
36 Mirror Ward 673 4.5 32 A magical ward that reflects one incoming spell.
36 Shocking Grasp V 46 Instant 25 Shocks an opponent for 1104 to 1165 damage. This spell generates feedback restoring 20 to 45 energy over 10 seconds.
36 Taqmir's Barrage II 228 2.0 25 Lets loose a barrage of bolts that deal 1811 to 1910 damage to an opponent. This spell generates feedback restoring 20 to 40...
38 Char V 297 Instant 30 Flames engulf your opponent that deal 1216 to 1284 damage and burn for an additional 746 to 787 damage over 4 sec.
38 Cold Wave II 177 Instant 15 Annihilates all opponents in a 15m cone with a violent burst of ice. The wave's blast deals 1410 to 1487 damage with...
38 Conjure Quicksilver Focus 669 3.0 5 Conjures a quicksilver focus that, when used, increases intelligence and wisdom, and grants 25% refresh haste and...
38 Conjure Quicksilver Ring 6 5 Summons a quicksilver ring that increases Wisdom and Intelligence, as well as granting a 25% movement bonus and 25% ability...
38 Elemental Mantle III 0 25 Increases fire and cold resistance.
38 Icequake III 646 3.0 25 The ground freezes and fractures around your target, dealing 1175 to 1239 damage to up to 10 opponents within 10m and reducing...
38 Seradon's Falling Star I 579 1.0 25 Calls down a icy comet from the sky, dealing 5156 to 5425 damage. Has a 25% chance to root your opponent in place for 6 seconds.
40 Drain Energy Drains an enemy of 1382-1458 energy, and uses it to restore your energy.
40 Energy Rift V 566 Instant 10 Creates a rift to unleash raw energy that deals 1580 to 1666 damage to all opponents within 10m. This spell generates feedback...
40 Ethereal Sanctuary 345 Instant 25 Forms a magical sanctuary around your defensive target, granting arcane spell immunity to all allies within 10m of your...
40 Freeze III 185 Instant 25 Encases the target with ice, dealing 1093 to 1154 damage and making them immobile for 6 sec.
40 Seradon's Mantle of Perception V Instant 25 Fills your target's group with power. +112 Intelligence +84 Fire Resist +84 Cold Resist +230 Arcane Resist +100 Shadow...

Level 41-50

LvAbilitySchoolCost CastRangeEffect
42 Arcane Mantle IV 0 25 Increases arcane resistance.
42 Blinding Fire I 225 Instant 30 Quickly ignites your opponent in a blinding flash of flames, dealing 720 to 761 damage and 329 to 349 damage over 4 seconds....
42 Disenchant IV 369 1.0 25 Strips a greater enchantment from your opponent.
42 Force Barrier VI 403 Instant 5 Creates a barrier around you for 60 min. The barrier increases armor class by 756. Absorbs 1 attack and stuns the attacker for...
42 Forget III 228 2.0 25 Makes your opponent forget 40% of its anger toward you.
42 Frostbite VI 193 Instant 25 A chilling burst that inflicts 669 to 707 damage to an opponent and reduces movement by 70% for 12 sec.
42 Inidria's Inferno II 225 Instant 30 Ignites your opponent, dealing 3566 to 3755 damage and burning for 2508 to 2642 damage.
42 Mimic V 242 Instant 25 Copies and magnifies the arcane evocation spell cast previous to it. Can only be cast after a critical hit with arcane.
42 Searing Sanctuary 343 Instant 25 Forms a magical sanctuary around your defensive target, granting fire spell immunity to all allies within 10m of your...
42 Seradon's Vision II 0 25 Increases spell identification by 20 for your defensive target's party.
42 Taqmir's Barrage III 269 1.5 32 Lets loose a barrage of bolts that deal 2303 to 2425 damage to an opponent. This spell generates feedback restoring 25 to 50...
44 Amplify Destruction Instant 5 The next spell you cast will do 50% more damage.
44 Asaya's Insight III 143 Instant 5 Increases spell accuracy by 3% and alteration, conjuration and evocation by 35 for 1 hour.
44 Chaos Volley IV 308 Instant 25 Releases a torrent of energy at an opponent, dealing 1090 to 1150 damage and 120 to 130 damage to you. This torrent of energy...
44 Chromatic Barrier II 702 Instant 5 Increases all resistances by 96 and reflects an incoming spell back at its caster every 30 sec.
44 Color Spray III 112 Instant 10 A blast of color that mesmerizes opponents in a 10m cone for 8 sec.
44 Fireball V 506 2.0 30 Point at your target to loose a ball of fire that explodes dealing 1273 to 1344 damage in a 10m area hitting up to 10 targets...
44 Glacial Sanctuary 397 Instant 25 Forms a magical sanctuary around your defensive target, granting cold spell immunity to all allies within 10m of your...
44 Incinerate IV 235 Instant 30 Calls up flames to combust on an opponent, dealing 4698 to 4945 damage and burning for 1120 to 1184 damage.
44 Seradon's Falling Star II 662 1.0 25 Calls down a icy comet from the sky, dealing 6381 to 6714 damage. Has a 25% chance to root your opponent in place for 6 seconds.
44 Shocking Grasp VI 56 Instant 25 Shocks an opponent for 1379 to 1456 damage. This spell generates feedback restoring 30 to 55 energy over 10 seconds.
46 Asaya's Scorn 138 1.6 30 Deals damage when your opponent attacks. Lasts 2 minutes.
46 Char VI 353 Instant 30 Flames engulf your opponent that deal 3365 to 3542 damage and burn for an additional 1164 to 1227 damage over 4 sec.
46 Cold Wave III 210 Instant 15 Annihilates all opponents in a 15m cone with a violent burst of ice. The wave's blast deals 1719 to 1814 damage with...
46 Elemental Mantle IV 0 25 Increases fire and cold resistance.
46 Flame Spear IV 333 3.0 30 Sends a fiery spear towards your target dealing 2082 to 2193 damage and 656 to 694 damage over 4 seconds. Deals an extra 2960...
46 Icequake IV 767 3.0 25 The ground freezes and fractures around your target, dealing 1434 to 1513 damage to up to 10 opponents within 10m and reducing...
46 Natural Sanctuary 395 Instant 25 Forms a magical sanctuary around your defensive target, granting physical spell immunity to all allies within 10m of your...
46 Sleep III 215 1.0 25 Puts an opponent to sleep for 50 sec. The slumber will only last until hit, and you may only have 1 target asleep at a time....
48 Energy Rift VI 643 Instant 10 Creates a rift to unleash raw energy that deals 1822 to 1920 damage to all opponents within 10m. This spell generates feedback...
48 Fire Barrier III 1250 Instant 5 Generates 20% spell haste, increases energy regeneration and a 20% chance to heal 260 energy when you cast a spell.
48 Freeze IV 210 Instant 25 Encases the target with ice, dealing 1262 to 1331 damage and making them immobile for 6 sec.
48 Inner Sanctuary 371 Instant 25 Forms a magical sanctuary around your defensive target, granting mental spell immunity to all allies within 10m of your...
48 Taqmir's Barrage IV 292 1.5 32 Lets loose a barrage of bolts that deal 2608 to 2747 damage to an opponent. This spell generates feedback restoring 30 to 60...
50 Arcane Mantle V 0 25 Increases arcane resistance.
50 Blinding Fire II 245 Instant 30 Quickly ignites your opponent in a blinding flash of flames, dealing 770 to 814 damage and 351 to 373 damage over 4 seconds....
50 Chromatic Halo 229 Instant 5 Surrounds each group member with a shield that will reflect one incoming fire, cold, physical, spiritual, mental and arcane spell.
50 Conjure Major Energy Shard 1754 6.0 5 Conjures an energy shard that, when used, restores 120-150% mana over 8 seconds.
50 Conjure Opal Focus 877 3.0 5 Conjures an opal focus that, when used, increases intelligence and wisdom, and grants immunity to movement debuffs. Only one...
50 Conjure Opal Ring 6 5 Conjures an Opal Ring that increases Intelligence and Wisdom, as well granting immunity to movement debuffs.
50 Force Barrier VII 438 Instant 5 Creates a barrier around you for 60 min. The barrier increases armor class by 864. Absorbs 1 attack and stuns the attacker for...
50 Frostbite VII 210 Instant 25 A chilling burst that inflicts 732 to 773 damage to an opponent and reduces movement by 70% for 14 sec.
50 Ghostly Sanctuary 378 Instant 25 Forms a magical sanctuary around your defensive target, granting spiritual spell immunity to all allies within 10m of your...
50 Inidria's Frigid Blast 300 Instant 25 Blasts all opponents in front of you with frigid air, dealing 3122 to 3286 damage and rooting them in place for 7 seconds.
50 Inidria's Inferno III 245 Instant 30 Ignites your opponent, dealing 4874 to 5129 damage and burning for 3501 to 3684 damage.
50 Mantle of Ether 0 25 Increases arcane resistance by 280 for your defensive target's party
50 Mantle of Frozen Embers 0 25 Increases fire and ice resistances by 112 for your defensive target's party
50 Meteor Storm 1055 3.0 30 Calls meteors from the heavens to rain on up to 10 opponents, dealing 2941 to 3095 damage in a 15m radius with a 10% chance to...
50 Meteor Swarm 15 Calls meteors from teh sky to rain down on your opponents, doing 2006-2113 damage to all within a 15 meter radius. It also...
50 Mimic VI 263 Instant 25 Copies and magnifies the arcane evocation spell cast previously to it. Can only be cast after a critical hit with arcane.
50 Seradon's Falling Star III 706 1.0 25 Calls down a icy comet from the sky, dealing 7127 to 7496 damage. Has a 25% chance to root your opponent in place for 6 seconds.
50 Seradon's Mantle of Perception VI Instant 25 Fills your target's group with power. +140 Intelligence +100 Fire Resist +100 Cold Resist +270 Arcane Resist +125 Shadow...
50 Seradon's Vision III 0 25 Increases spell identification by 30 for your defensive target's party.
50 Superior Chaos Volley 1 0 25
50 Superior Cold Wave 0 15
50 Superior Incinerate 0 30

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