VanguardSaga of Heroes Archive

Staggering Punch I

Monk · Level 15

Effect

A well-aimed attack that deals melee damage plus 113 and stuns your opponent for an instant, interrupting spell casting. Increases Jin by 1. Spell interrupt only works on targets that are not immune to stun.

As it was earlier

What guides written while Vanguard was running recorded for this ability. Kept beside the current figures rather than replacing them — the game was rebalanced across its life, so both are right for their own year.

Level in 2007
15
Cast then
Instant
A well aimed attack that does 50% damage, and staggers your opponent for 8 secs. Increase Jin by 1

vanguardmonks.com, 2007 · every ability that changed

Damage, healing and hate in Vanguard scale with your stats, skills and level — the figures above are the ability's own, not what a particular character will see.

Notes

Spell interrupt only works on targets that are not immune to stun. Staggered Dazed Can be learned at level 15 via Aum of the Stumbling Master.

Previously recorded by The Telon Project as: “A well-aimed attack that deals melee damage plus 113 and stuns your opponent for an instant, interrupting spell casting. Increase Jin by 1” (http://thetelonproject.wikidot.com/abilities:staggering-punch-i)

Read from the in-game tooltip in VGO Emulator. Bracketed damage figures shown in game are the skill- and level-adjusted values for that character and are not recorded here.

Details

Level
15
Endurance cost
20
Cast time
Instant
Refresh
10.0s
Range
5m
Causes
Staggered
Target
Offensive Target
Exploits weakness
Dazed
Type
Drunken Mastery
Learned from
Learned Ability

Sources

  • Verified from the in-game tooltip — these figures override the wikis
  • The Telon Project

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