Stinging Backfist I
Monk · Level 8 · Counterattack · (Drunken Dicipline)
Effect
As it was earlier
What guides written while Vanguard was running recorded for this ability. Kept beside the current figures rather than replacing them — the game was rebalanced across its life, so both are right for their own year.
- Level in 2007
- 8
- Energy then
- 27
- Cast then
- Instant
vanguardmonks.com, 2007 · every ability that changed
- Level in 2007-2008
- 8
Ten Ton Hammer class guides, 2007-2008 · every ability that changed
Damage, healing and hate in Vanguard scale with your stats, skills and level — the figures above are the ability's own, not what a particular character will see.
Notes
Two captures of this tooltip showed different costs — 20 endurance in one, 10 in the other, with everything else identical. 10 is recorded because every other rank in the line reads 10. The Monk's Aums alter what attacks cost, which may explain the difference.
Previously recorded by The Telon Project as: “Counterattack after a successful dodge, quickly backhanding for 200% weapon damage plus 33 to 37” (http://thetelonproject.wikidot.com/abilities:stinging-backfist-i)
Read from the in-game tooltip in VGO Emulator. Bracketed damage figures shown in game are the skill- and level-adjusted values for that character and are not recorded here.
Details
- Level
- 8
- Endurance cost
- 10
- Cast time
- Instant
- Range
- 5m
- Target
- Offensive Target
- Requires
- A successful dodge
- Type
- Drunken Discipline
- Learned from
- Class Trainers
Sources
- Verified from the in-game tooltip — these figures override the wikis
- The Telon Project