VanguardSaga of Heroes Archive

Stormcaller's Fury I

Also recorded as Stormcaller's Fury

Druid · Level 4 · Alteration

Effect

Charges your defensive target's group with the power of lightning. While charged, each attack or spell cast has a 20% chance to deal an extra 17 to 21 Arcane damage.

Ranks

RankLevelCostEffect
I 6 79 extra 19 to 24 arcane damage

Not in the emulator. This ability is recorded here but does not appear in the VGO Emulator build. It is kept because this archive records the game as it shipped — see everything else missing from it. Its figures are unverified.

As it was earlier

What guides written while Vanguard was running recorded for this ability. Kept beside the current figures rather than replacing them — the game was rebalanced across its life, so both are right for their own year.

Level in 2007-2008
6 — now 4
Charges your defensive target's group with the power of lightning. While charged, each attack or spell cast has a 20% change to deal an extra 19 to 24 arcane damage. Cost: 80 energy Cast Time: Instant Refresh: None Range: 25 Lightning Strike II

Ten Ton Hammer class guides, 2007-2008 · every ability that changed

Notes

Not present in the VGO Emulator build as of August 2026 — a player at the level cap went through the whole Druid spellbook and does not have it. Note the shape of what is missing: Barbwood Talisman survives only at rank I while every higher rank is gone, and Barkskin, Moon Talisman and Stormcaller's Fury are absent entirely. That could mean the build has not implemented them yet, or that the live game consolidated these buffs into one. The archive cannot tell which. Kept because this records the game as it shipped, not the emulator; the figures are the wiki's and unverified.

Details

Level
4
Energy cost
79
Cast time
Instant
Refresh
Nones
Range
25m
Target
Group
Type
Skill or Spell
Learned from
Class Trainers
Icon
Icon557.png

Sources

← All abilities