VanguardSaga of Heroes Archive

Union of Blood I

Also recorded as Union of Blood

Blood Mage · Level 4 · Physical Evocation

Effect

Forms a strong union with your opponent, dealing 291 to 309 damage over 24 sec. Increases Blood Union by 2.

Ranks

RankLevelCostEffect
I 1 {{HP|19}},54 126 to 136 damage over 24 seconds

As it was earlier

What guides written while Vanguard was running recorded for this ability. Kept beside the current figures rather than replacing them — the game was rebalanced across its life, so both are right for their own year.

Energy then
54 — now 114
Cast then
0
Refresh then
8
Forms a strong union with your opponent, dealing 125 to 136 damage over 24 seconds. Increases Blood Union by 2

wiki.silkyvenom.com, 2007 · every ability that changed

Level in 2007
2 — now 4
Cast then
0

wiki.vanguardjapan.com, 2007 · every ability that changed

Level in 2007-2008
2 — now 4
Energy then
19 — now 114
Refresh then
8.0
Forms a strong union with your opponent, dealing 133 to 144 damage over 24 seconds. Increases Blood Union by 2.

Ten Ton Hammer class guides, 2007-2008 · every ability that changed

Damage, healing and hate in Vanguard scale with your stats, skills and level — the figures above are the ability's own, not what a particular character will see.

Notes

Previously recorded by mmodb as: “Forms a strong union with your opponent, dealing 126 to 136 damage over 24 seconds. Increases Blood Union by 2” (http://vg.mmodb.com/spells/union-of-blood-764.php)

Read from the in-game tooltip in VGO Emulator. Bracketed damage figures shown in game are the skill- and level-adjusted values for that character and are not recorded here.

Details

Level
4
health and energy cost
114
Blood Union
2
Health cost
42
Cast time
Instant
Refresh
8.0s
Duration
24 seconds
Range
25m
Target
Offensive Target
Type
Physical Evocation
Icon
Icon708.png

Sources

← All abilities