VanguardSaga of Heroes Archive

Union of Blood II

Blood Mage · Level 18

Effect

Forms a strong union with your opponent, dealing 423 to 447 damage over 24 sec. Increases Blood Union by 2.

As it was earlier

What guides written while Vanguard was running recorded for this ability. Kept beside the current figures rather than replacing them — the game was rebalanced across its life, so both are right for their own year.

Energy then
98 — now 171
Cast then
0
Refresh then
8
Forms a strong union with your opponent, dealing 371 to 394 damage over 24 seconds. Increases Blood Union by 2

wiki.silkyvenom.com, 2007 · every ability that changed

Level in 2007
10 — now 18
Cast then
0

wiki.vanguardjapan.com, 2007 · every ability that changed

Level in 2007-2008
10 — now 18
Energy then
43 — now 171
Refresh then
8.0
Forms a strong union with your opponent, dealing 408 to 434 damage over 24 seconds. Increases Blood Union by 2.

Ten Ton Hammer class guides, 2007-2008 · every ability that changed

Damage, healing and hate in Vanguard scale with your stats, skills and level — the figures above are the ability's own, not what a particular character will see.

Notes

Previously recorded by the vgoplayers wiki as: “Damage over time spell (24 sec) (increases Blood Union)” (https://web.archive.org/web/20221002152639id_/https://vgoplayers.com/wiki/index.php/Blood_Mage)

Read from the in-game tooltip in VGO Emulator. Bracketed damage figures shown in game are the skill- and level-adjusted values for that character and are not recorded here.

Details

Level
18
health and energy cost
171
Blood Union
2
Health cost
68
Cast time
Instant
Refresh
8.0s
Duration
24 seconds
Range
25m
Target
Offensive Target
Type
Physical Evocation
Icon
Icon708.png

Sources

← All abilities