VanguardSaga of Heroes Archive
Veteran Sixfish

Veteran Sixfish

Level 5 · Isle of Dawn · Kojani Human

Details

Zone
Isle of Dawn
Role
Quest NPC
Type
Humanoid
Location
-15185, 19645, 1435
Chunk
Isle of Dawn
Continent
Isle of Dawn
Race
Kojani Human
Locations seen
Tentree's Farm

Civic Diplomacy

Parley types
[[[]]], [[[]]], [[[]]], [[[]]], [[[]]]

Adventuring quests (6)

Crafting quests (1)

Diplomacy quests (1)

Quests given (8)

Quests handed in here (1)

Given by someone else, completed with this one.

Quest rewards (43)

Given for completing a quest this creature offers — not dropped on death.

  • Apostle's Bladestaff Apostle's Bladestaff Soulbound Weapon 9 - 14 Damage +6 Dodge +1 Constitution +3 Dexterity +6 Tactic Recognition Required Level: 1 Adventuring Item Level: 7 Durability: 100% Required Class: Monk, Disciple from Go Train
  • Apostle's Sleeves Apostle's Sleeves Soulbound Unique Medium ArmorArms 10 Armor Class +1 Strength +1 Dexterity +5 Hit Points +5 Energy Required Level: 1 Adventuring Item Level: 7 Durability: 100% Required Class: Bard, Paladin, Cleric, Monk, Ranger, Dread Knight, Rogue, Shaman, Disciple, Warrior from Warming Up
  • Apostle's Wristguards Apostle's Wristguards Soulbound Unique Medium Armor 8 Armor Class +1 Constitution +1 Dexterity +7 Hit Points Required Level: 1 Adventuring Item Level: 7 Durability: 100% Required Class: Monk, Disciple from Drive Them Back
  • Channeler's Bracelet Channeler's Bracelet Soulbound Unique Light ArmorWrists 4 Armor Class +1 Constitution +5 Alteration +1 Intelligence Required Level: 1 Adventuring Item Level: 7 Required Class: Sorcerer from Drive Them Back
  • Channeler's Sleeves Channeler's Sleeves Soulbound Unique Light ArmorArms 5 Armor Class +1 Intelligence +1 Wisdom +10 Energy Required Level: 1 Adventuring Item Level: 7 Required Class: Bard, Cleric, Druid, Psionicist, Monk, Ranger, Rogue, Shaman, Sorcerer, Disciple, Blood Mage, Necromancer from Warming Up
  • Channeler's Staff Channeler's Staff Soulbound Greatstaff 9 - 14 Damage +1 Constitution +3 Wisdom +20 Energy Required Level: 1 Adventuring Item Level: 7 Required Class: Druid, Psionicist, Sorcerer, Blood Mage, Necromancer from Go Train
  • Dawn Charm Dawn Charm Soulbound No Sell Misc Item Level: 1 Required Class: Bard, Paladin, Cleric, Druid, Psionicist, Monk, Ranger, Dread Knight, Rogue, Shaman, Sorcerer, Disciple, Warrior, Blood Mage, Necromancer This item cannot be deconstructed. from Report to Kiri Tentrees
  • Defiler's Sleeves Defiler's Sleeves Soulbound Unique Light ArmorArms 5 Armor Class +1 Constitution +6 Alteration +7 Hit Points Required Level: 2 Adventuring Item Level: 7 Required Class: Bard, Cleric, Druid, Psionicist, Monk, Ranger, Rogue, Shaman, Sorcerer, Disciple, Blood Mage, Necromancer from Warming Up
  • Disciple's Windblade Disciple's Windblade Soulbound Martial Sword 7 - 8 Damage 9.0% Parry Chance +4 Conjuration +1 Dexterity +4 Parry +4 Alteration +3 Wisdom Required Level: 1 Adventuring Item Level: 7 Durability: 100% Required Class: Monk, Disciple from Go Train
  • Disciple's Wristguard Disciple's Wristguard Soulbound Unique Medium Armor 9 Armor Class +1 Constitution +1 Vitality +5 Alteration Required Level: 1 Adventuring Item Level: 7 Durability: 100% Required Class: Monk, Disciple from Drive Them Back
  • Disciples Sleeves Disciples Sleeves Soulbound Unique Medium ArmorArms 10 Armor Class +1 Vitality +1 Wisdom +10 Energy Required Level: 1 Adventuring Item Level: 7 Durability: 100% Required Class: Bard, Paladin, Cleric, Monk, Ranger, Dread Knight, Rogue, Shaman, Disciple, Warrior from Warming Up
  • Letter to Kiri Tentrees from Report to Kiri Tentrees
  • Minstrel's Dagger Minstrel's Dagger Soulbound Dagger & Knife 6 - 7 Damage +1 Strength +1 Constitution +6 Hit Points +3 Energy Required Level: 1 Adventuring Item Level: 7 Durability: 100% Required Class: Bard, Druid, Psionicist, Ranger, Rogue, Sorcerer, Blood Mage, Necromancer from Go Train
  • Minstrel's Drum Minstrel's Drum Soulbound Unique Musical Instrument +19 Alchemy Tools +8 Strength +4 Dexterity Required Level: 1 Adventuring Item Level: 7 Durability: 100% Required Class: Bard from Go Train
  • Minstrel's Shortsword Minstrel's Shortsword Soulbound Shortsword +9 Damage Rating +3 Dodge +1 Constitution +1 Dexterity +3 Tactic Recognition Required Level: 1 Adventuring Item Level: 7 Durability: 100% Required Class: Bard, Paladin, Ranger, Dread Knight, Rogue, Warrior from Go Train
  • Minstrel's Sleeves Minstrel's Sleeves Soulbound Unique Medium ArmorArms 10 Armor Class +1 Strength +1 Dexterity +5 Hit Points +5 Energy Required Level: 1 Adventuring Item Level: 7 Durability: 100% Required Class: Bard from Warming Up
  • Minstrel's Wristguard Minstrel's Wristguard Soulbound Unique Medium Armor 9 Armor Class +1 Constitution +1 Dexterity +8 Hit Points Required Level: 1 Adventuring Item Level: 8 Durability: 100% Required Class: Bard from Drive Them Back
  • Occultist's Bracelet Occultist's Bracelet Soulbound Light ArmorWrists 4 Armor Class +1 Constitution +1 Intelligence Required Level: 1 Adventuring Item Level: 8 Durability: 100% Required Class: Bard, Cleric, Druid, Psionicist, Monk, Ranger, Rogue, Shaman, Sorcerer, Disciple, Blood Mage, Necromancer from Drive Them Back
  • Occultist's Sleeves Occultist's Sleeves Soulbound Light ArmorArms 5 Armor Class +1 Intelligence +1 Wisdom +10 Energy Required Level: 1 Adventuring Item Level: 7 Durability: 100% Required Class: Bard, Cleric, Druid, Psionicist, Monk, Ranger, Rogue, Shaman, Sorcerer, Disciple, Blood Mage, Necromancer from Warming Up
  • Rake's Knife Rake's Knife Soulbound Dagger & Knife 6 - 7 Damage +1 Strength +1 Constitution +6 Hit Points +3 Energy Required Level: 1 Adventuring Item Level: 7 Durability: 99% Required Class: Bard, Druid, Psionicist, Ranger, Rogue, Sorcerer, Blood Mage, Necromancer from Go Train
  • Rake's Shiv Rake's Shiv Soulbound Dagger & Knife 6 - 7 Damage +3 Dodge +1 Constitution +1 Dexterity +3 Tactic Recognition Required Level: 1 Adventuring Item Level: 7 Durability: 95% Required Class: Bard, Druid, Psionicist, Ranger, Rogue, Sorcerer, Blood Mage, Necromancer from Go Train
  • Rake's Sleeves Rake's Sleeves Soulbound Unique Medium ArmorArms 10 Armor Class +1 Strength +1 Dexterity +5 Hit Points +5 Energy Required Level: 1 Adventuring Item Level: 7 Durability: 99% Required Class: Rogue from Warming Up
  • Rake's Wristguard Rake's Wristguard Soulbound Unique Medium Armor 9 Armor Class +1 Constitution +1 Dexterity +8 Hit Points Required Level: 1 Adventuring Item Level: 8 Durability: 100% Required Class: Rogue from Drive Them Back
  • Revenant's Bracer Revenant's Bracer Soulbound Unique Heavy Armor 17 Armor Class +1 Strength +5 One Handed Blunt +1 Constitution Required Level: 1 Adventuring Item Level: 8 Durability: 100% Required Class: Dread Knight from Drive Them Back
  • Revenant's Sleeves Revenant's Sleeves Soulbound Unique Heavy ArmorArms 20 Armor Class +1 Strength +2 Two Handed Slashing +2 One Handed Blunt +1 Dexterity +2 One Handed Slashing Required Level: 1 Adventuring Item Level: 7 Durability: 100% Required Class: Dread Knight from Warming Up
  • Scout's Bow Scout's Bow Soulbound Shortbow 46 - 46 Damage +17 Strength +3 Combat Awareness +4 Dexterity +10 Hit Points +3 Tactic Recognition +89 Energy Required Level: 18 Adventuring Item Level: 23 Required Class: Bard, Paladin, Cleric, Monk, Ranger, Dread Knight, Rogue, Shaman, Disciple, Warrior from Go Train
  • Scout's Crossbow Scout's Crossbow Soulbound Lightcrossbow 10 - 10 Damage +3 Combat Awareness +4 Dexterity +10 Hit Points +3 Tactic Recognition Required Level: 1 Adventuring Item Level: 7 Required Class: Bard, Paladin, Cleric, Monk, Ranger, Dread Knight, Rogue, Shaman, Disciple, Warrior from Go Train
  • Scout's Longsword Scout's Longsword Soulbound Longsword +3 Dodge +1 Constitution +1 Dexterity +3 Tactic Recognition Required Level: 1 Adventuring Item Level: 7 Required Class: Bard, Paladin, Ranger, Dread Knight, Rogue, Warrior from Go Train
  • Scout's Shortsword Scout's Shortsword Soulbound Shortsword +1 Strength +1 Constitution +6 Hit Points +3 Energy Required Level: 1 Adventuring Item Level: 7 Required Class: Bard, Paladin, Ranger, Dread Knight, Rogue, Warrior from Go Train
  • Scout's Sleeves Scout's Sleeves Soulbound Unique Medium ArmorArms 10 Armor Class +1 Strength +1 Dexterity +5 Hit Points +5 Energy Required Level: 1 Adventuring Item Level: 7 Durability: 100% Required Class: Ranger from Warming Up
  • Scout's Wristguard Scout's Wristguard Soulbound Unique Medium Armor 9 Armor Class +1 Constitution +1 Dexterity +8 Hit Points Required Level: 1 Adventuring Item Level: 8 Required Class: Ranger from Drive Them Back
  • Spiritualist's Club Spiritualist's Club Soulbound Unique Club 6 - 9 Damage +2 Conjuration +1 Dexterity +2 Parry +2 Alteration +1 Wisdom Required Level: 1 Adventuring Item Level: 7 Required Class: Cleric, Druid, Ranger, Dread Knight, Rogue, Shaman, Warrior, Blood Mage from Go Train
  • Spiritualist's Shield Spiritualist's Shield Soulbound Unique Shield 20 Armor Class 12.0% Block Chance +1 Conjuration +2 Vitality +1 Awareness +5 Energy Required Level: 1 Adventuring Item Level: 7 Required Class: Paladin, Cleric, Dread Knight, Shaman, Warrior from Go Train
  • Spiritualist's Sleeves Spiritualist's Sleeves Soulbound Unique Medium ArmorArms 10 Armor Class +1 Vitality +1 Wisdom +10 Energy Required Level: 1 Adventuring Item Level: 7 Required Class: Bard, Paladin, Cleric, Monk, Ranger, Dread Knight, Rogue, Shaman, Disciple, Warrior from Warming Up
  • Spiritualist's Wristguard Spiritualist's Wristguard Soulbound Medium Armor 9 Armor Class +4 Constitution +1 Vitality +5 Alteration +8 Intelligence +12 Wisdom +22 Cold Absorption +22 Arcane Absorption +22 Fire Absorption Required Level: 45 Adventuring Item Level: 53 Durability: 100% Required Class: Bard, Paladin, Cleric, Monk, Ranger, Rogue, Shaman, Disciple, Warrior from Drive Them Back
  • Vicar's Bracer Vicar's Bracer Soulbound Unique Heavy Armor 17 Armor Class +1 Constitution +1 Vitality +5 Alteration Required Level: 1 Adventuring Item Level: 8 Required Class: Paladin, Cleric, Dread Knight, Warrior from Drive Them Back
  • Vicar's Mace Vicar's Mace Soulbound Mace 6 - 9 Damage +2 Conjuration +1 Dexterity +2 Parry +2 Alteration +1 Wisdom Required Level: 1 Adventuring Item Level: 7 Required Class: Paladin, Cleric, Druid, Ranger, Rogue, Shaman, Warrior, Blood Mage from Go Train
  • Vicar's Shield Vicar's Shield Soulbound Unique Shield 20 Armor Class 12.0% Block Chance +1 Conjuration +2 Vitality +1 Awareness +5 Energy Required Level: 1 Adventuring Item Level: 7 Required Class: Paladin, Cleric, Dread Knight, Shaman, Warrior from Go Train
  • Vicar's Sleeves Vicar's Sleeves Soulbound Heavy ArmorArms 20 Armor Class +1 Vitality +1 Wisdom +10 Energy Required Level: 1 Adventuring Item Level: 7 Durability: 100% Required Class: Paladin, Cleric, Dread Knight, Warrior from Warming Up
  • Vindicator's Axe Vindicator's Axe Soulbound Axe 6 - 9 Damage +3 Combat Awareness +1 Constitution +1 Dexterity +3 Parry Required Level: 1 Adventuring Item Level: 7 Required Class: Bard, Paladin, Ranger, Dread Knight, Rogue, Warrior from Go Train
  • Vindicator's Bracer Vindicator's Bracer Soulbound Unique Heavy Armor 17 Armor Class +1 Strength +5 One Handed Blunt +1 Constitution Required Level: 1 Adventuring Item Level: 8 Durability: 100% Required Class: Warrior from Drive Them Back
  • Vindicator's Hammer Vindicator's Hammer Soulbound Hammer 6 - 9 Damage +1 Strength +1 Constitution +6 Hit Points +3 Energy Required Level: 1 Adventuring Item Level: 7 Required Class: Paladin, Cleric, Ranger, Dread Knight, Rogue, Shaman, Warrior, Blood Mage from Go Train
  • Vindicator's Sleeves Vindicator's Sleeves Soulbound Unique Heavy ArmorArms 20 Armor Class +1 Strength +2 Two Handed Slashing +2 One Handed Blunt +1 Dexterity +2 One Handed Slashing Required Level: 1 Adventuring Item Level: 7 Required Class: Paladin, Cleric, Dread Knight, Warrior from Warming Up

Loot (0)

No loot recorded.

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