Veteran Sixfish
Level 5 · Isle of Dawn · Kojani Human
Details
- Zone
- Isle of Dawn
- Role
- Quest NPC
- Type
- Humanoid
- Location
-15185, 19645, 1435- Chunk
- Isle of Dawn
- Continent
- Isle of Dawn
- Race
- Kojani Human
- Locations seen
- Tentree's Farm
Civic Diplomacy
- Parley types
- [[[]]], [[[]]], [[[]]], [[[]]], [[[]]]
Adventuring quests (6)
Crafting quests (1)
Diplomacy quests (1)
Quests given (8)
- Life of a Crafter level 1 · Crafting
- Life of a Diplomat level 1 · Diplomacy
- Warming Up level 1 · Adventuring
- Go Train level 2 · Adventuring
- They Hate the Smell level 2 · Adventuring
- Aide for the Hermit level 3 · Adventuring
- Drive Them Back level 3 · Adventuring
- Report to Kiri Tentrees level 4 · Adventuring
Quests handed in here (1)
Given by someone else, completed with this one.
- Report to Sixfish level 1
Quest rewards (43)
Given for completing a quest this creature offers — not dropped on death.
- Apostle's Bladestaff
Apostle's Bladestaff
Soulbound
Weapon
9 - 14 Damage
+6 Dodge
+1 Constitution
+3 Dexterity
+6 Tactic Recognition
Required Level: 1 Adventuring
Item Level: 7
Durability: 100%
Required Class:
Monk, Disciple
from
Go Train
- Apostle's Sleeves
Apostle's Sleeves
Soulbound
Unique
Medium ArmorArms
10 Armor Class
+1 Strength
+1 Dexterity
+5 Hit Points
+5 Energy
Required Level: 1 Adventuring
Item Level: 7
Durability: 100%
Required Class:
Bard, Paladin, Cleric, Monk, Ranger, Dread Knight, Rogue, Shaman, Disciple, Warrior
from
Warming Up
- Apostle's Wristguards Apostle's Wristguards Soulbound Unique Medium Armor 8 Armor Class +1 Constitution +1 Dexterity +7 Hit Points Required Level: 1 Adventuring Item Level: 7 Durability: 100% Required Class: Monk, Disciple from Drive Them Back
- Channeler's Bracelet
Channeler's Bracelet
Soulbound
Unique
Light ArmorWrists
4 Armor Class
+1 Constitution
+5 Alteration
+1 Intelligence
Required Level: 1 Adventuring
Item Level: 7
Required Class:
Sorcerer
from
Drive Them Back
- Channeler's Sleeves
Channeler's Sleeves
Soulbound
Unique
Light ArmorArms
5 Armor Class
+1 Intelligence
+1 Wisdom
+10 Energy
Required Level: 1 Adventuring
Item Level: 7
Required Class:
Bard, Cleric, Druid, Psionicist, Monk, Ranger, Rogue, Shaman, Sorcerer, Disciple, Blood Mage, Necromancer
from
Warming Up
- Channeler's Staff
Channeler's Staff
Soulbound
Greatstaff
9 - 14 Damage
+1 Constitution
+3 Wisdom
+20 Energy
Required Level: 1 Adventuring
Item Level: 7
Required Class:
Druid, Psionicist, Sorcerer, Blood Mage, Necromancer
from
Go Train
- Dawn Charm
Dawn Charm
Soulbound
No Sell
Misc
Item Level: 1
Required Class:
Bard, Paladin, Cleric, Druid, Psionicist, Monk, Ranger, Dread Knight, Rogue, Shaman, Sorcerer, Disciple, Warrior, Blood Mage, Necromancer
This item cannot be deconstructed.
from
Report to Kiri Tentrees
- Defiler's Sleeves
Defiler's Sleeves
Soulbound
Unique
Light ArmorArms
5 Armor Class
+1 Constitution
+6 Alteration
+7 Hit Points
Required Level: 2 Adventuring
Item Level: 7
Required Class:
Bard, Cleric, Druid, Psionicist, Monk, Ranger, Rogue, Shaman, Sorcerer, Disciple, Blood Mage, Necromancer
from
Warming Up
- Disciple's Windblade
Disciple's Windblade
Soulbound
Martial Sword
7 - 8 Damage
9.0% Parry Chance
+4 Conjuration
+1 Dexterity
+4 Parry
+4 Alteration
+3 Wisdom
Required Level: 1 Adventuring
Item Level: 7
Durability: 100%
Required Class:
Monk, Disciple
from
Go Train
- Disciple's Wristguard
Disciple's Wristguard
Soulbound
Unique
Medium Armor
9 Armor Class
+1 Constitution
+1 Vitality
+5 Alteration
Required Level: 1 Adventuring
Item Level: 7
Durability: 100%
Required Class:
Monk, Disciple
from
Drive Them Back
- Disciples Sleeves Disciples Sleeves Soulbound Unique Medium ArmorArms 10 Armor Class +1 Vitality +1 Wisdom +10 Energy Required Level: 1 Adventuring Item Level: 7 Durability: 100% Required Class: Bard, Paladin, Cleric, Monk, Ranger, Dread Knight, Rogue, Shaman, Disciple, Warrior from Warming Up
- Letter to Kiri Tentrees from Report to Kiri Tentrees
- Minstrel's Dagger
Minstrel's Dagger
Soulbound
Dagger & Knife
6 - 7 Damage
+1 Strength
+1 Constitution
+6 Hit Points
+3 Energy
Required Level: 1 Adventuring
Item Level: 7
Durability: 100%
Required Class:
Bard, Druid, Psionicist, Ranger, Rogue, Sorcerer, Blood Mage, Necromancer
from
Go Train
- Minstrel's Drum
Minstrel's Drum
Soulbound
Unique
Musical Instrument
+19 Alchemy Tools
+8 Strength
+4 Dexterity
Required Level: 1 Adventuring
Item Level: 7
Durability: 100%
Required Class:
Bard
from
Go Train
- Minstrel's Shortsword
Minstrel's Shortsword
Soulbound
Shortsword
+9 Damage Rating
+3 Dodge
+1 Constitution
+1 Dexterity
+3 Tactic Recognition
Required Level: 1 Adventuring
Item Level: 7
Durability: 100%
Required Class:
Bard, Paladin, Ranger, Dread Knight, Rogue, Warrior
from
Go Train
- Minstrel's Sleeves
Minstrel's Sleeves
Soulbound
Unique
Medium ArmorArms
10 Armor Class
+1 Strength
+1 Dexterity
+5 Hit Points
+5 Energy
Required Level: 1 Adventuring
Item Level: 7
Durability: 100%
Required Class:
Bard
from
Warming Up
- Minstrel's Wristguard
Minstrel's Wristguard
Soulbound
Unique
Medium Armor
9 Armor Class
+1 Constitution
+1 Dexterity
+8 Hit Points
Required Level: 1 Adventuring
Item Level: 8
Durability: 100%
Required Class:
Bard
from
Drive Them Back
- Occultist's Bracelet
Occultist's Bracelet
Soulbound
Light ArmorWrists
4 Armor Class
+1 Constitution
+1 Intelligence
Required Level: 1 Adventuring
Item Level: 8
Durability: 100%
Required Class:
Bard, Cleric, Druid, Psionicist, Monk, Ranger, Rogue, Shaman, Sorcerer, Disciple, Blood Mage, Necromancer
from
Drive Them Back
- Occultist's Sleeves
Occultist's Sleeves
Soulbound
Light ArmorArms
5 Armor Class
+1 Intelligence
+1 Wisdom
+10 Energy
Required Level: 1 Adventuring
Item Level: 7
Durability: 100%
Required Class:
Bard, Cleric, Druid, Psionicist, Monk, Ranger, Rogue, Shaman, Sorcerer, Disciple, Blood Mage, Necromancer
from
Warming Up
- Rake's Knife
Rake's Knife
Soulbound
Dagger & Knife
6 - 7 Damage
+1 Strength
+1 Constitution
+6 Hit Points
+3 Energy
Required Level: 1 Adventuring
Item Level: 7
Durability: 99%
Required Class:
Bard, Druid, Psionicist, Ranger, Rogue, Sorcerer, Blood Mage, Necromancer
from
Go Train
- Rake's Shiv
Rake's Shiv
Soulbound
Dagger & Knife
6 - 7 Damage
+3 Dodge
+1 Constitution
+1 Dexterity
+3 Tactic Recognition
Required Level: 1 Adventuring
Item Level: 7
Durability: 95%
Required Class:
Bard, Druid, Psionicist, Ranger, Rogue, Sorcerer, Blood Mage, Necromancer
from
Go Train
- Rake's Sleeves
Rake's Sleeves
Soulbound
Unique
Medium ArmorArms
10 Armor Class
+1 Strength
+1 Dexterity
+5 Hit Points
+5 Energy
Required Level: 1 Adventuring
Item Level: 7
Durability: 99%
Required Class:
Rogue
from
Warming Up
- Rake's Wristguard
Rake's Wristguard
Soulbound
Unique
Medium Armor
9 Armor Class
+1 Constitution
+1 Dexterity
+8 Hit Points
Required Level: 1 Adventuring
Item Level: 8
Durability: 100%
Required Class:
Rogue
from
Drive Them Back
- Revenant's Bracer
Revenant's Bracer
Soulbound
Unique
Heavy Armor
17 Armor Class
+1 Strength
+5 One Handed Blunt
+1 Constitution
Required Level: 1 Adventuring
Item Level: 8
Durability: 100%
Required Class:
Dread Knight
from
Drive Them Back
- Revenant's Sleeves
Revenant's Sleeves
Soulbound
Unique
Heavy ArmorArms
20 Armor Class
+1 Strength
+2 Two Handed Slashing
+2 One Handed Blunt
+1 Dexterity
+2 One Handed Slashing
Required Level: 1 Adventuring
Item Level: 7
Durability: 100%
Required Class:
Dread Knight
from
Warming Up
- Scout's Bow
Scout's Bow
Soulbound
Shortbow
46 - 46 Damage
+17 Strength
+3 Combat Awareness
+4 Dexterity
+10 Hit Points
+3 Tactic Recognition
+89 Energy
Required Level: 18 Adventuring
Item Level: 23
Required Class:
Bard, Paladin, Cleric, Monk, Ranger, Dread Knight, Rogue, Shaman, Disciple, Warrior
from
Go Train
- Scout's Crossbow
Scout's Crossbow
Soulbound
Lightcrossbow
10 - 10 Damage
+3 Combat Awareness
+4 Dexterity
+10 Hit Points
+3 Tactic Recognition
Required Level: 1 Adventuring
Item Level: 7
Required Class:
Bard, Paladin, Cleric, Monk, Ranger, Dread Knight, Rogue, Shaman, Disciple, Warrior
from
Go Train
- Scout's Longsword
Scout's Longsword
Soulbound
Longsword
+3 Dodge
+1 Constitution
+1 Dexterity
+3 Tactic Recognition
Required Level: 1 Adventuring
Item Level: 7
Required Class:
Bard, Paladin, Ranger, Dread Knight, Rogue, Warrior
from
Go Train
- Scout's Shortsword
Scout's Shortsword
Soulbound
Shortsword
+1 Strength
+1 Constitution
+6 Hit Points
+3 Energy
Required Level: 1 Adventuring
Item Level: 7
Required Class:
Bard, Paladin, Ranger, Dread Knight, Rogue, Warrior
from
Go Train
- Scout's Sleeves
Scout's Sleeves
Soulbound
Unique
Medium ArmorArms
10 Armor Class
+1 Strength
+1 Dexterity
+5 Hit Points
+5 Energy
Required Level: 1 Adventuring
Item Level: 7
Durability: 100%
Required Class:
Ranger
from
Warming Up
- Scout's Wristguard
Scout's Wristguard
Soulbound
Unique
Medium Armor
9 Armor Class
+1 Constitution
+1 Dexterity
+8 Hit Points
Required Level: 1 Adventuring
Item Level: 8
Required Class:
Ranger
from
Drive Them Back
- Spiritualist's Club
Spiritualist's Club
Soulbound
Unique
Club
6 - 9 Damage
+2 Conjuration
+1 Dexterity
+2 Parry
+2 Alteration
+1 Wisdom
Required Level: 1 Adventuring
Item Level: 7
Required Class:
Cleric, Druid, Ranger, Dread Knight, Rogue, Shaman, Warrior, Blood Mage
from
Go Train
- Spiritualist's Shield
Spiritualist's Shield
Soulbound
Unique
Shield
20 Armor Class
12.0% Block Chance
+1 Conjuration
+2 Vitality
+1 Awareness
+5 Energy
Required Level: 1 Adventuring
Item Level: 7
Required Class:
Paladin, Cleric, Dread Knight, Shaman, Warrior
from
Go Train
- Spiritualist's Sleeves
Spiritualist's Sleeves
Soulbound
Unique
Medium ArmorArms
10 Armor Class
+1 Vitality
+1 Wisdom
+10 Energy
Required Level: 1 Adventuring
Item Level: 7
Required Class:
Bard, Paladin, Cleric, Monk, Ranger, Dread Knight, Rogue, Shaman, Disciple, Warrior
from
Warming Up
- Spiritualist's Wristguard
Spiritualist's Wristguard
Soulbound
Medium Armor
9 Armor Class
+4 Constitution
+1 Vitality
+5 Alteration
+8 Intelligence
+12 Wisdom
+22 Cold Absorption
+22 Arcane Absorption
+22 Fire Absorption
Required Level: 45 Adventuring
Item Level: 53
Durability: 100%
Required Class:
Bard, Paladin, Cleric, Monk, Ranger, Rogue, Shaman, Disciple, Warrior
from
Drive Them Back
- Vicar's Bracer
Vicar's Bracer
Soulbound
Unique
Heavy Armor
17 Armor Class
+1 Constitution
+1 Vitality
+5 Alteration
Required Level: 1 Adventuring
Item Level: 8
Required Class:
Paladin, Cleric, Dread Knight, Warrior
from
Drive Them Back
- Vicar's Mace
Vicar's Mace
Soulbound
Mace
6 - 9 Damage
+2 Conjuration
+1 Dexterity
+2 Parry
+2 Alteration
+1 Wisdom
Required Level: 1 Adventuring
Item Level: 7
Required Class:
Paladin, Cleric, Druid, Ranger, Rogue, Shaman, Warrior, Blood Mage
from
Go Train
- Vicar's Shield
Vicar's Shield
Soulbound
Unique
Shield
20 Armor Class
12.0% Block Chance
+1 Conjuration
+2 Vitality
+1 Awareness
+5 Energy
Required Level: 1 Adventuring
Item Level: 7
Required Class:
Paladin, Cleric, Dread Knight, Shaman, Warrior
from
Go Train
- Vicar's Sleeves
Vicar's Sleeves
Soulbound
Heavy ArmorArms
20 Armor Class
+1 Vitality
+1 Wisdom
+10 Energy
Required Level: 1 Adventuring
Item Level: 7
Durability: 100%
Required Class:
Paladin, Cleric, Dread Knight, Warrior
from
Warming Up
- Vindicator's Axe
Vindicator's Axe
Soulbound
Axe
6 - 9 Damage
+3 Combat Awareness
+1 Constitution
+1 Dexterity
+3 Parry
Required Level: 1 Adventuring
Item Level: 7
Required Class:
Bard, Paladin, Ranger, Dread Knight, Rogue, Warrior
from
Go Train
- Vindicator's Bracer
Vindicator's Bracer
Soulbound
Unique
Heavy Armor
17 Armor Class
+1 Strength
+5 One Handed Blunt
+1 Constitution
Required Level: 1 Adventuring
Item Level: 8
Durability: 100%
Required Class:
Warrior
from
Drive Them Back
- Vindicator's Hammer
Vindicator's Hammer
Soulbound
Hammer
6 - 9 Damage
+1 Strength
+1 Constitution
+6 Hit Points
+3 Energy
Required Level: 1 Adventuring
Item Level: 7
Required Class:
Paladin, Cleric, Ranger, Dread Knight, Rogue, Shaman, Warrior, Blood Mage
from
Go Train
- Vindicator's Sleeves
Vindicator's Sleeves
Soulbound
Unique
Heavy ArmorArms
20 Armor Class
+1 Strength
+2 Two Handed Slashing
+2 One Handed Blunt
+1 Dexterity
+2 One Handed Slashing
Required Level: 1 Adventuring
Item Level: 7
Required Class:
Paladin, Cleric, Dread Knight, Warrior
from
Warming Up
Loot (0)
No loot recorded.
Guides covering this
- Isle Of Dawn Civic Npcs — Diplomacy
- Isle of Dawn Citizens — World