Warming Up
Level 1 · Adventuring · Isle of Dawn · Isle of Dawn
"While the hobgoblins are ruthlessly attacking our villages from the north, creatures from the swamp to the south have been attacking our lumberjacks." "We don't know why they are so aggressive now, it's as if they have a motive behind their attacks. Please head southeast of here and kill some Gataro Podlings. Return to me once your task is complete." Head southeast of the village and kill 5 Gataro Podlings. When done, speak with Veteran Sixfish.
Objectives
Notes
The Gataro Podlings can be found a few steps to the east of Veteran Sixfish The source recorded the finishing NPC as “me once your task”, which is a fragment of a sentence rather than a name -- its scraper cut the objective text mid-phrase. The field is left empty rather than filled with something that is not a name.
1 recorded disagreement about this quest — level (ZAM Wikibase (legacy.fanbyte.com), read 2026-09-18).
Another account
A second source described this quest differently. Both are kept here; neither is a correction of the other.
Objectives as recorded by ZAM Wikibase (legacy.fanbyte.com), read 2026-09-18
Summary as recorded by ZAM Wikibase (legacy.fanbyte.com), read 2026-09-18
Details
- Starts with
- Veteran Sixfish
- Location
- -15185, 19645, 1435
- Series
- Isle of Dawn
- Chain
- Isle of Dawn Adventure Quests
- Hand in to
- Veteran Sixfish
- Previous
- Report to Sixfish
- Next
- Go Train
- Repeatable
- No
- Coin reward
- 20
Rewards
-
Apostle's Sleeves
Apostle's Sleeves
Soulbound
Unique
Medium ArmorArms
10 Armor Class
+1 Strength
+1 Dexterity
+5 Hit Points
+5 Energy
Required Level: 1 Adventuring
Item Level: 7
Durability: 100%
Required Class:
Bard, Paladin, Cleric, Monk, Ranger, Dread Knight, Rogue, Shaman, Disciple, Warrior
-
Channeler's Sleeves
Channeler's Sleeves
Soulbound
Unique
Light ArmorArms
5 Armor Class
+1 Intelligence
+1 Wisdom
+10 Energy
Required Level: 1 Adventuring
Item Level: 7
Required Class:
Bard, Cleric, Druid, Psionicist, Monk, Ranger, Rogue, Shaman, Sorcerer, Disciple, Blood Mage, Necromancer
-
Defiler's Sleeves
Defiler's Sleeves
Soulbound
Unique
Light ArmorArms
5 Armor Class
+1 Constitution
+6 Alteration
+7 Hit Points
Required Level: 2 Adventuring
Item Level: 7
Required Class:
Bard, Cleric, Druid, Psionicist, Monk, Ranger, Rogue, Shaman, Sorcerer, Disciple, Blood Mage, Necromancer
- Disciples Sleeves Disciples Sleeves Soulbound Unique Medium ArmorArms 10 Armor Class +1 Vitality +1 Wisdom +10 Energy Required Level: 1 Adventuring Item Level: 7 Durability: 100% Required Class: Bard, Paladin, Cleric, Monk, Ranger, Dread Knight, Rogue, Shaman, Disciple, Warrior
-
Minstrel's Sleeves
Minstrel's Sleeves
Soulbound
Unique
Medium ArmorArms
10 Armor Class
+1 Strength
+1 Dexterity
+5 Hit Points
+5 Energy
Required Level: 1 Adventuring
Item Level: 7
Durability: 100%
Required Class:
Bard
-
Occultist's Sleeves
Occultist's Sleeves
Soulbound
Light ArmorArms
5 Armor Class
+1 Intelligence
+1 Wisdom
+10 Energy
Required Level: 1 Adventuring
Item Level: 7
Durability: 100%
Required Class:
Bard, Cleric, Druid, Psionicist, Monk, Ranger, Rogue, Shaman, Sorcerer, Disciple, Blood Mage, Necromancer
-
Rake's Sleeves
Rake's Sleeves
Soulbound
Unique
Medium ArmorArms
10 Armor Class
+1 Strength
+1 Dexterity
+5 Hit Points
+5 Energy
Required Level: 1 Adventuring
Item Level: 7
Durability: 99%
Required Class:
Rogue
-
Revenant's Sleeves
Revenant's Sleeves
Soulbound
Unique
Heavy ArmorArms
20 Armor Class
+1 Strength
+2 Two Handed Slashing
+2 One Handed Blunt
+1 Dexterity
+2 One Handed Slashing
Required Level: 1 Adventuring
Item Level: 7
Durability: 100%
Required Class:
Dread Knight
-
Scout's Sleeves
Scout's Sleeves
Soulbound
Unique
Medium ArmorArms
10 Armor Class
+1 Strength
+1 Dexterity
+5 Hit Points
+5 Energy
Required Level: 1 Adventuring
Item Level: 7
Durability: 100%
Required Class:
Ranger
-
Spiritualist's Sleeves
Spiritualist's Sleeves
Soulbound
Unique
Medium ArmorArms
10 Armor Class
+1 Vitality
+1 Wisdom
+10 Energy
Required Level: 1 Adventuring
Item Level: 7
Required Class:
Bard, Paladin, Cleric, Monk, Ranger, Dread Knight, Rogue, Shaman, Disciple, Warrior
-
Vicar's Sleeves
Vicar's Sleeves
Soulbound
Heavy ArmorArms
20 Armor Class
+1 Vitality
+1 Wisdom
+10 Energy
Required Level: 1 Adventuring
Item Level: 7
Durability: 100%
Required Class:
Paladin, Cleric, Dread Knight, Warrior
-
Vindicator's Sleeves
Vindicator's Sleeves
Soulbound
Unique
Heavy ArmorArms
20 Armor Class
+1 Strength
+2 Two Handed Slashing
+2 One Handed Blunt
+1 Dexterity
+2 One Handed Slashing
Required Level: 1 Adventuring
Item Level: 7
Required Class:
Paladin, Cleric, Dread Knight, Warrior
- Class Specific Arms Reward
Source
http://thetelonproject.wikidot.com/adventuring-quest:warming-up
Screenshots & maps
Images hosted here rather than hotlinked, so they survive their source going offline.