Gnome
Good · starts in Mekalia
Appearance
Browse
- Gear usable by Gnomes
- Mekalia — starting city
- All races
Attributes gained each level
From level 10 every character gains 20 attribute points a level. Six are placed automatically, one per attribute; the rest are split between what the race decides and what you decide.
| Constitution | +1 |
| Intelligence | +3 |
10 points a level are yours to place.
A Gnome trades 4 points of choice for 4 points of specialisation.
A developer post of 18 January 2007, twelve days before launch, gave this as +1 CON +1 VIT +2 INT instead. It was marked subject to change, and two later accounts of the table agree with the figures shown above, so the archive treats it as the beta version rather than a rival reading — kept because someone rebuilding the beta will want it.
Attribute figures from vanguard-guide.com, corroborated by the vanguardmonks.com class FAQ on every race the two share. Points above a soft cap of level × 18 grant nothing; allocated points can be reclaimed only by spending refund points, which accrue with adventuring experience.
Racial abilities (2)
Every Gnome is taught Distillation at a young age and is able to create many helpful items that can be used to aid themselves in combat.
| Rank | Effect |
|---|---|
| 1 | Summons items |
Small races are extremely agile and dexterous. Permanently increases your evasion by 2%
| Rank | Effect |
|---|---|
| 1 | +2% Evasion |