VanguardSaga of Heroes Archive

Abilities

Class abilities and spells with their levels, schools and effects.

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51–100 of 157 abilities
LvAbilityClassSchool CostCastEffect
18 Serak's Augmentation I Blood Mage Increases you and your allies Constitution and Physical resistance.
18 Strip Enchantment I Blood Mage 165 1.0 Removes one positive effect from your opponent.
18 Union of Blood II Blood Mage 171 Instant Damage over time spell (24 sec) (increases Blood Union)
20 Blood Feast Blood Mage Instant You are healed for 15% of the damage that your defensive target deals to enemies.
20 Blood Pact Blood Mage 132 Energy Instant Forms a blood bond with an ally, allowing the group to take a portion of any damage that they take. They will take...
20 Bursting Blister II Blood Mage Deals instant damage, followed by damage over time. Also increases your Blood Union by 1.
20 Favor of the Life Giver III Blood Mage Instant TGB: CON, VIT, INT, WIS, HP, Health regen, Physical resist
20 Flesh Mender's Ritual II Blood Mage Instant Consumes Blood Union causing a powerful heal over time (20 sec) (reduces Blood Union)
20 Life Husk II Blood Mage 60 Energy Instant Covers you in a husk of energy, reflecting 12% of the incoming damage back to the attacker and absorbing all...
22 Blood Gift II Blood Mage 303 3.0 Strong healing spell (cannot cast on yourself)
22 Flesh Rend I Blood Mage 149 Instant Chain direct damage spell (increases Blood Union) (only available after landing a spell critical hit)
22 Hollow Symbiote Blood Mage 2.0 Group levitate spell (consumes Hollow Symbiote)
22 Reanimate Blood Mage 132 10.0 Resurrects a player (combat resurrect)
22 Transfusion of Serak I Blood Mage 169 Instant Transfers a small amount of your health to an ally every few 12 seconds, for 4 ticks. It also damages you every time...
24 Bursting Cyst V Blood Mage 192 2.5 Direct damage spell, adds damage over time with high Blood Union (increases Blood Union)
24 Constrict II Blood Mage 100 2.0 Root (45 sec)
24 Infuse Health IV Blood Mage 339 1.5 Quick healing spell
26 Blood Tribute III Blood Mage 213 Instant Life tap which heals your group (increases Blood Union) (only available after landing a spell critical hit)
26 Entwining Vein III Blood Mage 231 2.0 Life tap which heals your defensive target (increases Blood Union)
26 Frenzied Symbiote I Blood Mage 2.0 Increases damage of the defensive target (consumes Frenzied Symbiote)
26 Numb II Blood Mage 88 2.0 Lowers your hate
26 Scarlet Ritual III Blood Mage Instant Consumes Blood Union causing direct damage (reduces Blood Union)
26 Severing Ritual I Blood Mage Instant Consumes Blood Union causing direct damage as well as damage over time (10 sec) (reduces Blood Union)
26 Union of Blood III Blood Mage 229 Instant Damage over time spell (24 sec) (increases Blood Union)
28 Despoil IV Blood Mage 170 2.0 Life tap (increases Blood Union)
28 Flesh Rend II Blood Mage 182 Instant Chain direct damage spell (increases Blood Union) (only available after landing a spell critical hit)
28 Mental Transmutation III Blood Mage Instant Self Convert Health to Mana
28 Plated Symbiote II Blood Mage Instant Damage shield and AC buff (consumes Plated Symbiote)
28 Strip Enchantment II Blood Mage 249 1.0 Dispell a lesser buff from opponent
30 Blood Gift III Blood Mage 392 3.0 Strong healing spell (cannot cast on yourself)
30 Exploding Cyst I Blood Mage 233 3.0 Direct damage spell, adds damage over time with high Blood Union (increases Blood Union)
30 Exsanguinate I Blood Mage 204 Instant Chain damage over time spell (increases Blood Union) (only available after landing a spell critical hit)
30 Favor of the Life Giver IV Blood Mage Instant TGB: CON, VIT, INT, WIS, HP, Health regen, Physical resist
30 Flesh Mender's Ritual III Blood Mage Instant Consumes Blood Union causing a powerful heal over time (20 sec)
30 Metamorphism I Blood Mage 607 Instant Counterspell that heals your group
30 Recovering Burst III Blood Mage 652 4.5 Group healing spell
30 Renewing Symbiote I Blood Mage 2.0 Grants your defensive target a chance to proc a heal over time on themselves (consumes Renewing Symbiote)
30 Steal Mortality Blood Mage Has a chance to kill an opponent who is under 5% health. The chance to kill them increases for each level of Blood Union.
32 Frenzied Symbiote II Blood Mage 2.0 Increases damage of the defensive target (consumes Frenzied Symbiote)
32 Infuse Health V Blood Mage 432 1.5 Quick healing spell
32 Life Husk III Blood Mage 94 Instant Self invulnerability (8 sec) (consumes Vial of Blood )
32 Transfusion of Serak II Blood Mage 230 Instant Heal over time spell
34 Blood Tribute IV Blood Mage 267 Instant Life tap which heals your group (increases Blood Union) (only available after landing a spell critical hit)
34 Entwining Vein IV Blood Mage 290 2.0 Life tap which heals your defensive target (increases Blood Union)
34 Flesh Rend III Blood Mage 217 Instant Chain direct damage spell (increases Blood Union) (only available after landing a spell critical hit)
34 Numb III Blood Mage 111 2.0 Lowers your hate
34 Quickening Symbiote Blood Mage 2.0 Grants the Blood Mage a new ability: Quickening Jolt (consumes Quickening Symbiote)
34 Severing Ritual II Blood Mage Instant Consumes Blood Union causing direct damage as well as damage over time (10 sec) (reduces Blood Union)
34 Union of Blood IV Blood Mage 287 Instant Damage over time spell (24 sec) (increases Blood Union)
36 Despoil V Blood Mage 211 2.0 Life tap (increases Blood Union)
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