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Part 1 - Gimmie His Treasures

With thanks to VG Walkthroughs. This page was written and hosted by them and is reproduced here for preservation — we claim no authorship of it. Read it at the source: http://www.vgwalkthroughs.com/page/parts/12 · their VG Walkthroughs index.

Part 1 - Gimmie His Treasures

1. Getting Into the Tomb

In the time of Lord Tsang he had five generals to do his bidding, each one with a

powerful weapon at their disposal. Now with the five generals long forgotten and only

a tomb left of Lord Tsang, the once powerful weapons are lost, their secrets hidden

deep within his tomb. It would take a mighty adventurer to not only plunder the tomb

of its mightiest weapons, but to also unlock the potential that the weapons once had.

Are you such an adventurer?

Well, if you are, the first step you will need to take is to try to enter the tomb

itself. All quests start inside the tomb, and it might take you a bit just to get

inside. There are two different ways to get inside the tomb, either way will do the

job. The first choice would be to complete the

Tomb of Lord Tsang's access quest

This will

result in a key that you can use to enter through the gated off building, located 3

stories up from the bottom. The door is the gate opposite the stairs you ran up from,

and should have two mobs on either side (the two mobs cannot follow you through the

door). You will then notice a crystal on the ground inside the building, this is the

crystal used to enter the tomb. (only one person in your group needs to have the

access key).

The second way may be a bit easier for most people as there is no access quest

involved. There is actually an entryway built into the side of the mountain behind the

tomb. There are a few different ways you can make it into the hole, the easiest being

to rent a pegasus and fly right into the entryway. Another way would be to climb to

the top of the tomb, and then levitate down.

2. Finding the Treasure

No matter which way you do it, once you are inside you can follow

this map

to find

the room of the weapon you have chosen to do, in this case you need to find Dakkar.

When you get to the appropriate room you will notice that the weapon you are seeking

will be displayed on a table, and there will also be a tablet with the name of the

weapon above. Right clicking the tablet will begin the quest.

3. Symbol's of Every Kind

As the quest begins, it will inform you that in order to take the weapon, you must

insert 4 symbols into the tablet. These symbols are dropped by anything inside the

tomb as well as outside in the Jin'Ka Forest area. All the symbols are tradable, as

well as stackable, so if you aren't having any luck with them dropping, it is possible

to find them on the exchange broker.

Here is a chart that shows you which symbols you need for which quest:

Kel'Set Dar, The Axe of Ruin

Wave, Star, Tree, Shadow

Ulaar, The Blade of Anguish

Star, Tree, Wave, Pearl

Adrid, The Mace of Sorrow

Moon,

Wave, Star, Shadow

Dakkar, The Gloom Blade

(Kel'Dakkar, The Mourning Sword)

Sun, Moon, Pearl, Shadow

Fennir, The Dragon Idol

Star, Sun, Moon, Shadow

After you have collected the four symbols, make you way back to the tablet and right

click it. You will then be informed to take the weapon from the table. So right click

the weapon already and take it! You now have the first version of the weapon. It's not

very good is it... but don't worry this is just the beginning of the quest.

Continue to next part...

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Quest Overview

Part 1 - Gimmie His Treasures

Required Level: 18

Getting Into the Tomb

Finding the Treasure

Symbol's of Every Kind

Part 2 - Tsang's Advisor

Required Level: 18

Specter of Tsang's Advisor

Show the Advisor Your Power

Show Him Your Smarts!

Why am I Killing What I Want?

Part 3 - Tsang's Generals

Required Level: 19

The Dance of the General

That Was NOT the Last Turn In

Reward

.

Part 1 - Gimmie His Treasures

Part 1 - Gimmie His Treasures

Part 1 - Gimmie His Treasures


Original page: http://www.vgwalkthroughs.com/page/parts/12