Part 1 - Zar the "not-so" Mighty
1. The Unicorn Horn
The first part of the Unicorn Quest will bring you to a small outpost by the name of Silverlake. By the name you may assume that this outpost resides itself next to a lake, and on the island (Zar's Island) in the middle of that lake is where you need to be to start the quest.
(There is a Riftway in Silverlake for easy access to the village)
Hunt down all that resides on the island. All their names will begin with the word Zar, as they are all Zar's followers. Kill them until the
Unicorn Horn
drops. The drop rate is very low. If you get this horn to drop fast, consider yourself lucky, as people have waited over 200 kills for it to drop. I did this with my Cousin, he got his after the second kill, but I had to wait until my 113th (Each person wanting to do this quest, needs to get a horn).
2. Flower Collecting
Quest:
The End of Innocence
When you right click the
Unicorn Horn
and accept the quest, it will ask you to kill
Zar
but in order to summon him to you, you will need to collect what he really hates: Flowers! Now you might have noticed a bunch of flowers around the island while hunting for the
Unicorn Horn
These are the flowers you need to collect. The exact number of flowers are as listed:
40
Yellow Flower
30
Red Flower
30
Violet Flower
=
100 Flowers!
The only good news here is if multiple people are doing this quest in your group, only one of you needs to collect these flowers, this cuts back on the number of flowers a whole group would have to get by a lot and should make you very happy... at least for a short while. When you (and your group) are ready, head up to the top of the hill and onto the
Alter of Zar
on the island.
3. Unleashing Zar
Quest:
The End of Innocence
It is finally time to summon
Zar
Right click the floor in the center of the stone alter (or get the group member with the flowers to do so) and get ready for a fight.
Zar
is a level 22 4dot mob and did not prove to be too much of a challenge. With myself Faeran (Bard), Manzanillo (cleric), and Gathilas (Paladin), Zar didn't stand a chance and went down easily.
There will be one
Wand of Possession
for everyone in your group and a chance of a nice drop (might not be very nice by your level). Loot up the wand and head over to Unicorn Rock (should be on your map). It's close by, just a little north east of the island. A Unicorn named
Myrthion
will be on the hill just waiting for you to hand over the wand and give you the next part of the quest (as well as a huge sum of XP)
4. Cousin Laefel
Quest:
Myrthion's Cousin
Myrthion
(the Unicorn) wants you to go find his Cousin
Laefel
and lead his cousin back to him. Unfortunately
Myrthion
doesn't know exactly where
Laefel
is, but he does lead you to a man named
who does. The location of
Sergeant Fisher
is located on your map, which is somewhere North of the Ruins of Trengal Keep in a small outpost called Fisher's Pen. After talking to
Sergeant Fisher
he tells you that
Laefel
is located West of the outpost. You will get a Waypoint that leads you directly to
Laefel
which makes it a lot easier to find him. After you talk to
Laefel
a bit, he will begin to follow you.
(NOTE: only one person at a time can make
Laefel
follow. But after the first person starts the escort quest, then you can wait 5 minutes for another
Laefel
to spawn in its place. You can keep waiting the 5 minutes until everyone in your group has their own
Laefel
then you can all make your way back to
Myrthion
)
The safest way to make your way back to
Myrthion
would be to take the Northern Path to the East. This will bypass the unnecessary run near the Ruins of Trengal Keep, as well as the Gateskeepers which see through invis.
Laefel
will keep up with you no matter how fast you go (Even with Bard Speed!). I don't think there are any records of him disappearing through chunks and he'll even follow you through mountains as well as when you are in the air (unknown if he follows you through gating).
Myrthion
will thank you with a big chunk of xp when you return
Laefel
to him. He will then direct you to another greaving Unicorn named
Adaenyl
which will lead you to the Desert continent of Qalia...
Continue to next part...
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Quest Overview
Part 1 - Zar the "not-so" Mighty
Required Level: 21
The Unicorn Horn
Flower Collecting
Unleashing Zar
Cousin Laefel
Part 2 - Adaenyl's Bidding
Required Level: 23
Aeokor Hunting
I need a Doctor!
Raynien's Retreat
Brief Stop in Kojan
Part 3 - Medratheda's Bidding
Required Level: 24
Let's Make Some Lizard Stew.
Turtle Soup
It's Celebration Time!
Part 4 - The Shrine Divine
Required Level: 25
The Raging Brownies
Protection from Ashendregs
Look at the Size of That Bird!
No More Unicorns
Finding Daesyril
Part 5 - Wardship Troubles
Required Level: 28
Locating Another Unicorn
Split into Three
Part 6 - Down the Last Stretch
Required Level: 30
The Broken Device
The Device Works!
The Last Unicorn
Reward

Original page: http://www.vgwalkthroughs.com/page/parts/6