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Part 1 - Zar the "not-so" Mighty

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Part 1 - Zar the "not-so" Mighty

1. The Unicorn Horn

The first part of the Unicorn Quest will bring you to a small outpost by the name of Silverlake. By the name you may assume that this outpost resides itself next to a lake, and on the island (Zar's Island) in the middle of that lake is where you need to be to start the quest.

(There is a Riftway in Silverlake for easy access to the village)

Hunt down all that resides on the island. All their names will begin with the word Zar, as they are all Zar's followers. Kill them until the

Unicorn Horn

drops. The drop rate is very low. If you get this horn to drop fast, consider yourself lucky, as people have waited over 200 kills for it to drop. I did this with my Cousin, he got his after the second kill, but I had to wait until my 113th (Each person wanting to do this quest, needs to get a horn).

2. Flower Collecting

Quest:

The End of Innocence

When you right click the

Unicorn Horn

and accept the quest, it will ask you to kill

Zar

but in order to summon him to you, you will need to collect what he really hates: Flowers! Now you might have noticed a bunch of flowers around the island while hunting for the

Unicorn Horn

These are the flowers you need to collect. The exact number of flowers are as listed:

40

Yellow Flower

30

Red Flower

30

Violet Flower

=

100 Flowers!

The only good news here is if multiple people are doing this quest in your group, only one of you needs to collect these flowers, this cuts back on the number of flowers a whole group would have to get by a lot and should make you very happy... at least for a short while. When you (and your group) are ready, head up to the top of the hill and onto the

Alter of Zar

on the island.

3. Unleashing Zar

Quest:

The End of Innocence

It is finally time to summon

Zar

Right click the floor in the center of the stone alter (or get the group member with the flowers to do so) and get ready for a fight.

Zar

is a level 22 4dot mob and did not prove to be too much of a challenge. With myself Faeran (Bard), Manzanillo (cleric), and Gathilas (Paladin), Zar didn't stand a chance and went down easily.

There will be one

Wand of Possession

for everyone in your group and a chance of a nice drop (might not be very nice by your level). Loot up the wand and head over to Unicorn Rock (should be on your map). It's close by, just a little north east of the island. A Unicorn named

Myrthion

will be on the hill just waiting for you to hand over the wand and give you the next part of the quest (as well as a huge sum of XP)

4. Cousin Laefel

Quest:

Myrthion's Cousin

Myrthion

(the Unicorn) wants you to go find his Cousin

Laefel

and lead his cousin back to him. Unfortunately

Myrthion

doesn't know exactly where

Laefel

is, but he does lead you to a man named

Sergeant Fisher

who does. The location of

Sergeant Fisher

is located on your map, which is somewhere North of the Ruins of Trengal Keep in a small outpost called Fisher's Pen. After talking to

Sergeant Fisher

he tells you that

Laefel

is located West of the outpost. You will get a Waypoint that leads you directly to

Laefel

which makes it a lot easier to find him. After you talk to

Laefel

a bit, he will begin to follow you.

(NOTE: only one person at a time can make

Laefel

follow. But after the first person starts the escort quest, then you can wait 5 minutes for another

Laefel

to spawn in its place. You can keep waiting the 5 minutes until everyone in your group has their own

Laefel

then you can all make your way back to

Myrthion

)

The safest way to make your way back to

Myrthion

would be to take the Northern Path to the East. This will bypass the unnecessary run near the Ruins of Trengal Keep, as well as the Gateskeepers which see through invis.

Laefel

will keep up with you no matter how fast you go (Even with Bard Speed!). I don't think there are any records of him disappearing through chunks and he'll even follow you through mountains as well as when you are in the air (unknown if he follows you through gating).

Myrthion

will thank you with a big chunk of xp when you return

Laefel

to him. He will then direct you to another greaving Unicorn named

Adaenyl

which will lead you to the Desert continent of Qalia...

Continue to next part...

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Quest Overview

Part 1 - Zar the "not-so" Mighty

Required Level: 21

The Unicorn Horn

Flower Collecting

Unleashing Zar

Cousin Laefel

Part 2 - Adaenyl's Bidding

Required Level: 23

Aeokor Hunting

I need a Doctor!

Raynien's Retreat

Brief Stop in Kojan

Part 3 - Medratheda's Bidding

Required Level: 24

Let's Make Some Lizard Stew.

Turtle Soup

It's Celebration Time!

Part 4 - The Shrine Divine

Required Level: 25

The Raging Brownies

Protection from Ashendregs

Look at the Size of That Bird!

No More Unicorns

Finding Daesyril

Part 5 - Wardship Troubles

Required Level: 28

Locating Another Unicorn

Split into Three

Part 6 - Down the Last Stretch

Required Level: 30

The Broken Device

The Device Works!

The Last Unicorn

Reward

Part 1 - Zar the


Original page: http://www.vgwalkthroughs.com/page/parts/6