| Starting Content: |
Thestra |
| Starting City: |
Tursh |
| Diplomacy Expression: |
Inspire |
| Free to Play Status: |
Free to Play |
|
About:
As the dominant race on Thestra, the influence of the humans spans the entire continent. They may lack the size of the lesser giants, the life span of the elves, or the sturdy resilience of the dwarves; but they make up for it with an overwhelming desire to succeed, an unwavering tenacity, and, perhaps most importantly, the ability to adapt. While New Targonor is the pinnacle of human civilization, most prefer rural settings such as the verdant vistas of Tursh.
Starting Stats & Racial Attributes:
| Stats Thestran Humans gain per level: |
| Strength |
Constitution |
Dexterity |
Vitality |
Intelligence |
Wisdom |
| 0 |
0 |
0 |
0 |
0 |
0 |
| Other Thestran Human stat information: |
| 14 attribute customization points per level |
| Human Ingenuity: +10 bonus to all weapon skills and dodge |
| Crafting +10 Ingenuity |
| Harvesting +5 Lumberjacking |
|
Racial Abilities:
| [[image]] |
Inspiring Tactics:
Allows the use of the following three group buffs. Only one may be active at a time: Inspiring Presence- 2% mitigation; Inspiring Wisdom- 2% energy cost reduction; Inspiring Tactics- 2% damage |