VanguardSaga of Heroes Archive

Abilities

Class abilities and spells with their levels, schools and effects.

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1–50 of 157 abilities
LvAbilityClassSchool CostCastEffect
1 Bursting Cyst I Blood Mage Physical Evocation 39 Energy 2.0 Forms a large blister on your opponent and forces it to explode, dealing 51 to 58 damage. If you are at Blood Union...
1 Favor of the Life Giver I Blood Mage Instant TGB: CON, VIT, INT, WIS, HP, Health regen, Physical resist
1 Focus of Gelenia Blood Mage You sufffer a 5% health loss every 5 seconds, but gain one point of Blood Union. All disease and poison counters are...
1 Infuse Health I Blood Mage Heal 66 Energy 1.5 Heals your target for a small amount of health. Heals gain 3% effectiveness for every level of Blood Union.
1 Lifetap Blood Mage Lifetaps your opponent, draining their hit points, while adding it to yours. You gain a 20% health bonus for each...
1 Sanguine Focus Blood Mage Your healing spells are increased by 25% effectiveness, your mitigation by 15% and you regain health faster than...
2 Union of Blood I Blood Mage Physical Evocation 54 Health+Energy Instant Forms a strong union with your opponent, dealing 126 to 136 damage over 24 seconds. Increases Blood Union by 2.
4 Bursting Blister I Blood Mage Deals instant damage, followed by damage over time. Also increases your Blood Union by 1.
4 Health Graft I Blood Mage Alteration 28 Energy Instant Grafts blood and flesh onto your defensive target's party, granting them an additional 54 health for 1 hour.
4 Serak's Mantle I Blood Mage Conjuration 33 Energy Instant Increases your armor class and health. The amount of armor class and health gained increases with your adventuring level
6 Blood Gift I Blood Mage Heal 216 Energy 2.0 Transfers some of your hit points to an ally. The amount healed increases by 3% for each levle of Blood Union.
6 Bursting Cyst II Blood Mage 68 2.0 Direct damage spell, adds damage over time with high Blood Union (increases Blood Union)
6 Constrict I Blood Mage 29 Energy 2.0 Constricts the movement of your opponent, rooting them in place for 30 seconds. Has a 60% chance to break on hit.
6 Constricting Wisps I Blood Mage Roots your opponent in place, preventing movement. It has a chance to break any time they take damage.
6 Entwining Vein I Blood Mage 115 2.0 Drains life from your opponent and uses it to heal your defensive target. Increases the amount of healing by 10% per...
6 Scarlet Ritual I Blood Mage Instant Deals damage on an opponent you have formed a Blood Union with. It requires 4 Blood Union to be built up before used.
8 Infuse Health II Blood Mage 158 1.5 Quick healing spell
8 Mental Transmutation I Blood Mage Instant Transfers a portion of your health into energy.
8 Scarring Pact Blood Mage 44 Energy Instant Makes a blood bond with an ally, allowing you to split some of the damage that they take with them. They will take...
8 Sever Pacts Blood Mage Instant Severs all pacts that you have made with allies, resetting your abilities basically.
8 Vitalize I Blood Mage Alteration 41 Energy Instant Fills your defensive target's party with life, granting them 23 additional vitality.
10 Awaken Blood Mage 66 Energy Instant Resurrects a fallen ally with a small amount of health. This spell can only be used in combat.
10 Blood Tribute I Blood Mage 106 Instant Life tap which heals your group (increases Blood Union) (only available after landing a spell critical hit)
10 Dissolve Blood Mage 133 Instant Counterspell
10 Favor of the Life Giver II Blood Mage Instant TGB: CON, VIT, INT, WIS, HP, Health regen, Physical resist
10 Flesh Mender's Ritual I Blood Mage Instant Consumes Blood Union causing a powerful heal over time (20 sec)
10 Summon Sanguine Shard Blood Mage 66 Energy Instant Summons a sanguine shard. This shard can be used ot revive you or another Blood Mage, should they be killed.
10 Translucence Blood Mage 66 1.5 Self only invis
12 Bursting Cyst III Blood Mage 112 2.5 Direct damage spell, adds damage over time with high Blood Union (increases Blood Union)
12 Life Husk I Blood Mage 44 Energy Instant Covers you in a husk of energy, reflecting 10% of the incoming damage back to the attacker and absorbing all...
12 Numb I Blood Mage 66 Energy 2.0 Lowers your targets hate towards you by 50%.
12 Recovering Burst I Blood Mage 360 Energy 4.5 Heals you and your allies. The amount of healing goes up by 3% per level of Blood Union.
12 Siphon Blood Blood Mage Instant Drains you of 25% of your hit points and summons two Vials of Blood. These vials are used as the reagents for the...
14 Cleansing Leech Blood Mage 1.0 Cure poison & disease over time (10 sec) (consumes Cleansing Leech)
14 Controlling Symbiote Blood Mage 1.0 Short duration charm (30 sec) (consumes Controlling Symbiote)
14 Grim Harvest Blood Mage 44 2.0 Harvest organs from a living being
14 Health Graft II Blood Mage This spell grafts blood and flesh onto you, giving you hit points.
14 Mental Infusion I Blood Mage Increases you and your allies Intelligence and Wisdom.
14 Sheltering Rune I Blood Mage 269 Energy Instant Places a rune on yourself or an ally which absorbs 50% of incoming damage up to a maximum of 200 hit points absorbed.
16 Infuse Health III Blood Mage 248 1.5 Quick healing spell
16 Regeneration I Blood Mage Increases you and your allies health regeneration.
16 Scarlet Ritual II Blood Mage Instant Consumes Blood Union causing direct damage (reduces Blood Union)
16 Serak's Mantle II Blood Mage 100 Energy Instant Increases the casters armor class.
18 Blood Tribute II Blood Mage 159 Instant Life tap which heals your group (increases Blood Union) (only available after landing a spell critical hit)
18 Bursting Cyst IV Blood Mage 152 2.5 Direct damage spell, adds damage over time with high Blood Union (increases Blood Union)
18 Entwining Vein II Blood Mage 172 2.0 Life tap which heals your defensive target (increases Blood Union)
18 Mental Transmutation II Blood Mage Instant Self Convert Health to Mana
18 Mortal Calling Blood Mage 110 Energy 6.0 Summons a grouped ally to your side. This spell is only usable in certain locations. This spell is useful for...
18 Plated Symbiote I Blood Mage Instant Damage shield and AC buff (consumes Plated Symbiote)
18 Ritual of Gelenia Blood Mage Instant Instantly heals an ally of up to half of their maximum health, depending on how high your Blood Union has been...
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